GPL doesn’t give you any rights to trademarks.
GPL doesn’t give you any rights to trademarks.
I’m sure they’ll get right on handing you the keys. 👍
I’m sure they use the reliability of your inputs for known images to determine whether to use your input to train unknown images.
It’s all good.
I’ll just call it a deepfake and get on with my life.
I know the first one was only ever intended to be a tech demo, and it did a really good job for that, but does this one feel like an actual full-fledged game?
Also look how much of their “development costs” are actually marketing budget. They fully recognize that increasing sales is worth paying heavily for, and steam increases sales by meaningfully more than you’re paying them (which is why every AAA publisher who experiments with leaving comes back).
The fun part is, unless you’re doing stuff that’s extremely shady, they’ll basically give you as many keys as you want to sell the game externally. Of the hundreds of games in my Steam library, it’s a very small fraction that have been purchased through Steam, or that they’ve made any money on. Their 30% is closer to a commission than a platform fee, and a 30% commission on a product that’s all margin isn’t unusual.
And people use Steam because they’re actually way better than any other option. The “freedom” platforms like GOG can’t be bothered even having a client support Linux, while Valve invested a good bit into working with community projects to make most of their (already sold about as much as they’re going to) back catalogue compatible and smooth. Steam input is also, by itself, more value added than any other store, and there are several other meaningful features.
Because a well done, complete code project benefits more from continued small additions than a well constructed, complete story.
There is no “enough”. Any modification at all takes their permission to use their trademark.
Most allow you to do so within reasonable guidelines, but that only gives you the benefit of the doubt if it’s ambiguous. As soon as they tell you that you don’t have permission to use their trademark on your altered version, you can’t use it.
No, they can’t, because no, it isn’t. That’s what trademarks are for. You can’t use a trademarked name to refer to your competing product.
Open source projects are generally permissive in terms of people repackaging their code for distribution for different platforms within reasonable guidelines, but even that is a sufficient change that they aren’t obligated to allow their trademarks to be used that way.
It is no longer Wordpress once it’s modified. That’s what trademark is for.
They explicitly call their engine Wordpress more than once in those examples. You cannot do that.
They’re very obviously using the trademark in a manner that implies endorsement.
That is absolutely trademark infringement.
Yeah, open source licenses don’t entitle you to use trademarks.
This looks pretty bad to me.
A lot of libraries offer 3D printing for about the cost of materials.
It’s worth trying out before dropping huge cash if it’s possible near you.
Maybe.
But until there’s an alternative that isn’t outright disrespectful with how complete and utter dogshit it is it’s hard to say that for sure.
Inertia matters. But so does the fact that no one has bothered putting the work in to not be a trainwreck.
The triggers are why I’m paying to upgrade. They make a big difference to the feel of combat.
This is about consoles.
I don’t think it’s really that bad, because it enables them to sell the upgrade for $10 without just being a steep discount path for new purchases.
I’d much rather previous owners be able to upgrade for $10 than new buyers be able to get it for $20. Funding a remaster on new customers instead of double dipping is way more fair, and price conscious customers can still likely find used physical copies cheap.
Only in browser. It’s not a properly functioning app.
A wall of TVs for proper sports viewing.
If people post lies about trademark rights multiple places, they should be responded to multiple places.