• M68040 [they/them]@hexbear.net
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    1 year ago

    ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ ᴜɴɪᴏɴɪᴢᴇ

    Also cool it on the release cycle a bit. And get Raitora in a game

      • probably@beehaw.org
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        1 year ago

        The biggest thing Arceus needed was voice acting. It is ridiculous that the biggest franchise in the world doesn’t have voice acting in a game that has such animated discussions.

        • Venia Silente@lemm.ee
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          1 year ago

          Gonna heavily disagree there. Some franchises feel really ruined by their attempt to remove the player-videogame interface barrier. MonHun with its grunts for language back in 4th gen felt great and was even fun (reminded me of The Sims in a way) but when they added voice acting, the result honestly was a lot of cringe partly because of trying to also push face expressions into it (The Handler) or just because of adding corny, stupid attempts at voice acting (like most in-hunt shouts in Rise).

          Honestly, adding voice acting for Pokémon feels even dangerous: most dialogue in the Pokémon games is already heavily corny, useless or flat-out redundant, but you’d also have to add Pokémon sounds and cries that somehow feel like they “match” as in coming from the same “universe” and have some variation across individual specimens. Because “klefki.midi” just doesn’t cut it anylonger.

  • brain_pan@infosec.pub
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    1 year ago

    perhaps it’s not possible; the crunch strategy isn’t working (and is grinding up and spitting out devs)

    • Venia Silente@lemm.ee
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      1 year ago

      It’s perfectly possible: they just need to reduce the frequency of that “regular” to eg.: regularly once every three years.

  • victron@programming.dev
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    1 year ago

    I feel it in my gut that some day Pokemon is going to have his “BotW”-like game that will make it revolutionary and relevant again, but until then we’re gonna get a lot of stinkers.

  • CaptPretentious@lemmy.world
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    1 year ago

    Words are cheap.

    I’ll believe it when I see it. The last time I personally believe they last put any effort into their games was X/Y. And only because they went from pixel to polys.

    The story has been crap for a while. Even gen 1 has a more compelling story. The bad guys have been laughably stupid, and your rival… Your rival is an overly clingy person who desperately wants to be your best friend. The mechanics haven’t budged in forever. So much so a goldfish can accidentally win. Every game is more about that games mechanic then building the franchise or gameplay. And a gimmicks are half baked, propped up just to sell but never follow through on. How many pokémon actually got mega evolutions? Or Z-moves, or Dynamaxing and Gigantamaxing. I mean, I quit shield like maybe a few weeks after it came out and I have most of them because… It was just a temporary gimmick to slap on the box to try to sell it.

    But beyond just a bare bones mechanics that is the game…

    Scarlett and violet run terribly. And I know a lot of people kept trying to blame the switch hardware because god forbid you blame pokémon. But it’s not like it was just Scarlet and violet, sword and shield also ran pretty terribly not as bad but still bad. And they look like upscaled PS1 games. Mainstream pokémon games are just an example of putting in minimum effort while riding nostalgia and cartoon tie-in.

    I hope when the next game gets announced, no one pre-orders. I know that won’t happen because people are afraid that somehow they’re going to run out of digital copies… But I can dream. I hope everyone waits until reviews come out. Because I want to remind you Nintendo doesn’t do returns.

  • soyagi@yiffit.net
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    1 year ago

    Palworld is set to officially release at the start of next year. It’s clearly very Pokémon inspired, but looks much more impressive than any existing Pokémon game. I wonder if Palworld will help shake the Pokémon Company into upping their game.

    • Venia Silente@lemm.ee
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      1 year ago

      creatures with machineguns

      If I wanted that I’d just play Digimon. Not that the idea is bad, it just… feels to me more like an attempt at a replacement for Digimon than for Pokémon. Equipping everyone with machineguns and joining in into the slaughter feels like it absurdily misses the point of Pokémon for me.

      (That said, I’m not con adapting some of the Palcreatures minus machineguns as fakémon if I find out I do like them)

      Kindred Fates looks more interesting.

    • Strafer@artemis.camp
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      1 year ago

      For most people the Pokémon IP is a much bigger draw than a potentially better game though. Game Freak are in a position where due to the Pokémon IP they can release a game riddled with issues and still sell well.

  • blazera@kbin.social
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    1 year ago

    Well Im not buying any pokemon games until they take more than a year to develop, sounds like Im not gonna be buying any new ones anytime soon if keeping the short development times is where they’re starting from for their development strategy.

  • jay@beehaw.org
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    1 year ago

    After the TOTK release, all the amazing mechanics, graphics, and creativity? While I think maybe TOTK is setting new bars, it really shows how much they’ve just churned out the Pokémon games without any thought.

        • Venia Silente@lemm.ee
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          1 year ago

          Under capitalism, a petty company with money can do anything.

          On the question of “should it be able”? No. Even if reusing the “”“assets”“” such as the graphics of the mons, they are postprocessed and converted for usage in a project like pixelmon to adjust for the visual style (“cubemon” style), which any pregraduate lawyer can identify as a Transformative Work.