Not really.
They’re waiving the requirement for this game, the upcoming Ghost of Tsushima still requires a PSN account to play the multiplayer DLC and we don’t know what the actually no requirement for PSN on Helldivers 2 is yet. My guess is that while we don’t have to sign up, cross play will be disabled, which will of course hurt PSN players more than PC players.
I have no confidence in Sony or any AAA publisher to do the right thing when executives with MBA’s and shareholder profits tied to their bonuses are involved but I’ll take a win if for this one little battle, the consumers won out.
why would cross play be disabled?
Just a guess with Sony executives would try to save face and exert some perceived control over their PSN ecosystem.
Most likely because Sony wouldn’t have any recourse to take action (e.g.: ban) any players that are violating terms of use that PSN players are required to agree to (obvious examples would be harassment / offensive language that most services will minimally voice/chat ban for).
This is a myth that I have no idea why it’s being passed around. Sony can just map steam id’s to a range of PSN id’s that are effectively throwaway. As an example: “Z3R0faith” steamID -> GoT1238976das76d98a7s6y7fgas7df698a7ysdf PSN ID. Slug it with the game name so you can’t run into duplicates. Or don’t slug it and just run the steamID through a hash… so a ban on one game will apply to every other Sony game. And just have the game represent you as that ID. Sony bans that ID and that’s it. They don’t need to have an actual PSN account.
There’s no need to have an actual PSN account with any data. They just need to map it on their end when only a steamID is presented.
This! I don’t understand this whole schtick… as doing it on the background is probably just as easy. The problem for Sony is that this is considered PII as it is unique to a human being meaning in the EU it can only be processed for a good and explicit reason or with voluntary consent.
Now using the argument it is required in order to provide the service might work… but then they (Sony) cannot use it for anything else without exposing them to liability of fines at a percentage or global revenue.
really? I think I agreed to a terms of service when I started the game on pc, im sure there is language in there that keeps players in check. I’m gonna verify…
I think I agreed to a terms of service when I started the game on pc
They changed the ToS on their site, and EULA’s on the steam page in the past week.
Finding anything now is moot. Was it there when you purchased?
They changed the […] EULA’s on the steam page in the past week.
The early March version seems to match the current Steam page.
https://web.archive.org/web/20240304061048/https://store.steampowered.com/eula/553850_eula_0
Nothing in either version actually mentions anything about mandating a login to their platform either. So my argument with the EULA in specific is moot.
But yes, a diff on BOTH EULA’s on the steam page show at least no change in the past couple of months. But that doesn’t prove anything about when this specific user purchased the game. A change could have been made, and they would have only agreed to that version. That’s the point though, that’s something you have to explicitly look out for.
We haven’t won until the region sales restrictions implementation to avoid legal issues of imposing PSN is rolled back. Fellow divers got refunds, we haven’t won until everyone can return to diving.
As far as I’m concerned people are far too eager to call this a win and take Sony at their word without actually caring about the result.
To head off obvious responses Steam doesn’t impose restrictions on their own, the publisher is in control on sales and it takes no time at all for Steam to update. So why hasn’t Sony done this trivial act already? Because they’ll try this again later when they legally can.
Maybe? The battle? It seems so. The war? Answer cloudy. Try again later.
I don’t even play Helldivers but all of this drama made the weekend interesting
It renewed my avoidance of Live Service games.
TLDW? Did we win?
Yeah, for once.
Video is private, can’t watch.
IDK why that happened. Im speaking with levelcap to see why it went private. Could be something juicy or just a copyright claim.
Probably copyright claim
Profit incentive wins the day again! Although there are times even it doesn’t seem to.
Only a fool blinded by shiny propaganda would even dare to hope so.
Not sure why the downvotes, seems a fair statement to me.
The irony has layers. Sad to see, and I should’ve anticipated it, but… I still had hope for the species, I guess? Ho hum. Back to inevitability, I suppose.
Sony likely won’t try a blanket requirement again, however, they could try to do some kind of stealthy rollout, where non PSN players just get more and restricted to annoy them into signing up for PSN.
Here is an alternative Piped link(s):
https://piped.video/watch?v=b-sDVWDiUK0
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.