They are gonna have to really specifically define what AI is.
Is it a LLM? manually coded agent? Some other machine learning?
Yeah that’s what I’m thinking. If you are feeding your own works into a model or something then I’m not going to go all pitchforks about it but using a voice model instead of a voiceactor is automatically out. AI generated artwork is also out. I just flat am not interested.
But something homemade for a particular purpose I can consider.
Yup, AI is conceptually very broad. You could argue pong has an AI, the other paddle acts on its own and makes decisions similarly to a human? Cows in Minecraft? CS bots?
You could also argue that Minecraft world generation isn’t too dissimilar from how image generators work. Both take a set of rules and then use math to generate an output.
I think I can accept generative AI (voice models/artwork) depending on the game. If a 1 person indie dev uses it, because they have no other options, fine. AAA game just trying to save a buck, nah.
It absolutely will determine what I buy. Given the amount of shovelware before AI, I don’t want to further encourage lazy/predatory development practices.
You think the shovelware will properly self-declare? If only :)
Certainly not, but it’s usually not hard to identify either.
@Telorand Very good point, yeah.
wtf is that title
Title doesn’t parse markdown links. Maybe drop them?
it’s a mastodon toot, those are tags
Doesn’t help me on Lemmy/Beehaw
It’s not very readable
If I were looking at a mastodon instance I may expect and accept. But here on Beehaw it’s pure noise. Not a good interfacing like this.
That’s a lemmy issue
that’s federation for you
Yes, it will give me the ick when I see those tags.