- Bebop: Hyper Beam cooldown increased from 117 to 130
- Bebop: Hyper Beam T1 reduced from -38s to -30s
- Bebop: Hyper Beam end radius reduced from 5m to 4m
- Bebop: Hyper Beam slow reduced from 40% to 30%
- Bebop: Hyper Beam DPS reduced from 220 to 205
- Bebop: Hyper Beam DPS spirit scaling reduced from 3 to 2.7
- McGinnis: Medicinal Specter radius spirit power reduced from 0.07 to 0.05
- Ammo Scavenger: Buff duration reduced from 40s to 35s
The McGinnis radius was absurd late game. Full spirit build and it covered most of the base when I dropped it. Echo shard and drop 2 of them…