Yeah this new stock of devs just don’t have it in them to deliver anything great. Their values and language likely prevent them from even considering something more visceral. Wouldn’t be surprised if most of them have lived such uninteresting lives they have nothing to draw from. That’s at least what they write like.
Seems they don’t know why their hero kills, they don’t believe in the culling the player enacts. They’d probably rather he didn’t.
They seem like they’d prefer to make Animal Crossing in space, they don’t really want to write about empire, conquest, terrible crimes, deep-seated hate. Ending threats.
They don’t even want to know how the tools of the trade work. Just look at the animations for the models, you can tell that whoever worked on then feared being put on an FBI watchlist if they looked up a video on how pump action shotguns work.
These kinds of dev teams are fully incapable of writing good villains and a cast of characters with wildly different moralities that are grounded in something real.
They’re not interested in combat games. They shouldn’t touch them. They should leave and make room for those who want to.
What are you on about? Almost every top person working on Starfield has been there since the days of Oblivion/Fallout 3. Bethesda in general is known for high retention, there’s a lot of the old guard there.
If anything you should be complaining that there’s not enough new blood in Bethesda.
Yeah this new stock of devs just don’t have it in them to deliver anything great. Their values and language likely prevent them from even considering something more visceral. Wouldn’t be surprised if most of them have lived such uninteresting lives they have nothing to draw from. That’s at least what they write like.
Seems they don’t know why their hero kills, they don’t believe in the culling the player enacts. They’d probably rather he didn’t.
They seem like they’d prefer to make Animal Crossing in space, they don’t really want to write about empire, conquest, terrible crimes, deep-seated hate. Ending threats.
They don’t even want to know how the tools of the trade work. Just look at the animations for the models, you can tell that whoever worked on then feared being put on an FBI watchlist if they looked up a video on how pump action shotguns work.
These kinds of dev teams are fully incapable of writing good villains and a cast of characters with wildly different moralities that are grounded in something real.
They’re not interested in combat games. They shouldn’t touch them. They should leave and make room for those who want to.
What are you on about? Almost every top person working on Starfield has been there since the days of Oblivion/Fallout 3. Bethesda in general is known for high retention, there’s a lot of the old guard there.
If anything you should be complaining that there’s not enough new blood in Bethesda.
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