Xatolos@reddthat.com to Games@lemmy.worldEnglish · 2 months agoMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.comexternal-linkmessage-square214fedilinkarrow-up1453arrow-down144cross-posted to: gaming@lemmy.zipgaming@beehaw.orggames@hexbear.net
arrow-up1409arrow-down1external-linkMicrosoft Flight Simulator 2024 sucks up to 180 Mb/s of internet bandwidth while in flight — equivalent to 81GB of data per hourwww.tomshardware.comXatolos@reddthat.com to Games@lemmy.worldEnglish · 2 months agomessage-square214fedilinkcross-posted to: gaming@lemmy.zipgaming@beehaw.orggames@hexbear.net
minus-squareBlackmist@feddit.uklinkfedilinkEnglisharrow-up8arrow-down1·2 months agoIt’s hardly Counterstrike.
minus-squareKit@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up7·2 months agoExactly - People don’t seem to realize that cloud gaming responsiveness only really matters in competitive games and shooters. Turn based games or more casual games run perfectly fine with fast Internet.
minus-squarelud@lemm.eelinkfedilinkEnglisharrow-up2·2 months agoWell if you think it works well there is nothing stopping you for streaming the game with xcloud. Imo experience the bitrate and latency is pretty poor even with gigabit internet.
It’s hardly Counterstrike.
Exactly - People don’t seem to realize that cloud gaming responsiveness only really matters in competitive games and shooters. Turn based games or more casual games run perfectly fine with fast Internet.
Well if you think it works well there is nothing stopping you for streaming the game with xcloud.
Imo experience the bitrate and latency is pretty poor even with gigabit internet.