Generative AI could also provide more opportunities for players to go off-script and create their own stories if designers can craft environments that feel more alive and can react to players’ choi…
Did any of you guys see those Skyrim AI NPC mods that were floating around YouTube around a year ago? I think they kept getting taken down for some reason.
But honestly it convinced me that that’s a good way to go. They were able to detect what the player was doing. For instance, if you dropped a sword on the ground, they would be like “hey don’t forget that iron greatsword on your way out”. You could also ask it for advice on how to complete your quest or what they knew about someone.
If the AI is somehow locked to only knowing information about the video game they’re in, it could really boost the immersion I think. But I think they should have to use a real voice actor to train the AI to mimic their voice or something like that.
Did any of you guys see those Skyrim AI NPC mods that were floating around YouTube around a year ago? I think they kept getting taken down for some reason.
But honestly it convinced me that that’s a good way to go. They were able to detect what the player was doing. For instance, if you dropped a sword on the ground, they would be like “hey don’t forget that iron greatsword on your way out”. You could also ask it for advice on how to complete your quest or what they knew about someone.
If the AI is somehow locked to only knowing information about the video game they’re in, it could really boost the immersion I think. But I think they should have to use a real voice actor to train the AI to mimic their voice or something like that.
Locked? Won’t somebody think of the cupcakes?!