Speaking on a Giant Bomb podcast, Jeff Grubb explored how Dreadwolf’s constant delays are also impacting the next Mass Effect game.
Speaking on a Giant Bomb podcast, Jeff Grubb explored how Dreadwolf’s constant delays are also impacting the next Mass Effect game.
Let BioWare die at this point, honestly. Like, they’ve done nothing of true note in the last decade under EA. At this point, even if they were freed from their prison, so much of the talent that made BioWare worth a damn is gone anyway.
That’s another good point, Bioware now is so far removed from Bioware then that any Dragon Age or Mass Effect may as well be them selling you fanfiction. And I would have no faith in a new Bioware IP after Anthem so at this point why keep it around?
One of the people they just laid off was the writer who created Varric fricking Tethras. I don’t have any faith in them anymore.
I want Dreadwolf to come out just to finish the story they’ve been setting up in the books, comics, and Inquisition, but I’ve accepted we might never get it. They might rush out a book like they did with the quarian arc in Andromeda when Dreadwolf falls through, maybe.
Oh. Oh, it’s worse than I thought with the layoffs.
Yeah, not good.
Why, who else is gone? I’d heard already about the writer for Varric, just how little faith should I actually have in it?
The guy mentioned there wrote Joker, Aveline, Sera, and a lot of the really good scenes in the Dragon Age series.
Woof, what are they thinking? Yep, those series are definitely dead
They’re firing all the senior people because those are the ones with the highest salaries. Which tells you just how much trouble BioWare must be in.
Writers are the cornerstone of any epic rpg. Character development is crucial. Getting rid of the people behind both of those pillars is shooting a nice hole in your foot
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