Parsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 5 days agoMarx would have argued with people about the definition of a roguelike/litehexbear.netimagemessage-square23fedilinkarrow-up1165arrow-down11
arrow-up1164arrow-down1imageMarx would have argued with people about the definition of a roguelike/litehexbear.netParsani [love/loves, comrade/them]@hexbear.net to games@hexbear.netEnglish · 5 days agomessage-square23fedilink
minus-squaredustcommie [none/use name]@hexbear.netlinkfedilinkEnglisharrow-up18·edit-25 days agoAnything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons
Anything else being called a roguelike is revisionism used to market games and ignores the fundamental contradictions between adventurers and dungeons