stopthatgirl7@kbin.social to Gaming@beehaw.org · 1 year ago'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flawswww.themarysue.comexternal-linkmessage-square68fedilinkarrow-up153arrow-down10file-textcross-posted to: baldurs_gate_3@lemmy.world
arrow-up153arrow-down1external-link'The Game Just Fundamentally Undermines Itself': Game Designer Breaks Down 'Baldur's Gate 3's Most Fatal Flawswww.themarysue.comstopthatgirl7@kbin.social to Gaming@beehaw.org · 1 year agomessage-square68fedilinkfile-textcross-posted to: baldurs_gate_3@lemmy.world
minus-squaretranxuanthang@lemm.eelinkfedilinkarrow-up9·1 year agoI understand that this game isn’t for everyone, especially people who want a pause button in a turn-based game.
minus-squareMurvel@lemm.eelinkfedilinkarrow-up2·1 year agoMost of the time, it’s not even turn based. You run around in real time, or did you forget that? I’ve missed dialoge since I can not pause a conversation in a single player game ffs.
minus-squareThalestr@beehaw.orglinkfedilinkEnglisharrow-up8·1 year agoYou can hit the big round turn-based button in bottom right of your HUD to activate turn mode at any time, even outside combat. This effectively pauses the game. The game even makes a sound effect of a clock slowing down and stopping.
minus-squareMurvel@lemm.eelinkfedilinkarrow-up1·1 year agoI’m aware, but no, it’s not a pause since it can not be used to pause the game, for example, when in dialogue.
I understand that this game isn’t for everyone, especially people who want a pause button in a turn-based game.
Most of the time, it’s not even turn based. You run around in real time, or did you forget that?
I’ve missed dialoge since I can not pause a conversation in a single player game ffs.
You can hit the big round turn-based button in bottom right of your HUD to activate turn mode at any time, even outside combat. This effectively pauses the game. The game even makes a sound effect of a clock slowing down and stopping.
I’m aware, but no, it’s not a pause since it can not be used to pause the game, for example, when in dialogue.