Update 1
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
I see a framerate/refresh rate bug that occasionally locks the framerate at a low value upon unlock. Fixing it requires a lock/unlock cycle.
Only a small fraction because Samsung doesn’t advertise it, even though they could make know off ads of Nintendo’s Switch ads back in the day: Show a person playing some game on the bus, then coming home and docking the phone to the TV and the person grabs a game pad. Done. They could make a variation of the same ad every time some big name game comes to Android.