I’m sorry, but not everyone has a high brightness display. Adding a brightness gauge can be very useful for those people.
Sure… but that’s not an indicator if a game is complete or if it’s “like a circa 2000 game”. I don’t fault you for wanting a feature that’s not present. But that’s not an objective measure of the game.
The rest is just nonsense and Bethesda fanatism. Like
You know how you can tell someone is approaching toxicity? They fault people for liking things. I disagree with you, therefore I must be a stupid fan who would accept anything.
if you like Bethesda games, you love Starfield
Is one of the worst take possible to save your wallet.
Not sure what you mean here. Bethesda flagships are equational games. You expect “X”, so if you want “X”, you give them money for “X”. I dunno about you, but I used to “demo pirate” games because you never knew what you were getting and nothing sucks like blowing $50+ hoping for “X” and getting “Y”.
ME: "I want Skyrim in Space"
Them: "Here you go, Skyrim in Space"
I call that a breath of fresh air. You’re actually holding that against them and me. Why? Have you never bought a game that surprised you unpleasantly?
Like if they come out with a broken game at 150$ you are going to buy it because you like Bethesda?
That’s the opposite of what I said.
Let’s put it this way. I don’t like McDonalds. But I know people who do. When they order a Big Mac, it is exactly the same every single time. So if you’re craving a Big Mac, you will never be disappointed when you buy a Big Mac. I’m not saying a McDonalds fan should drop $150 on a flaming bag of crap. I’m saying that you don’t get a “flaming bag of crap” when you order a Big Mac. You get a Big Mac.
Bethesda didn’t come out with a broken game at $150. They came out with Skyrim in Space. If you don’t like McDonalds, don’t buy McDonalds. But stop treating people who happen to like McDonalds like there’s something wrong with them, or like they’re zealous superfans.
People are complaining about issues with the characters, broken launch mission launch bugs and bad quest variety.
Do you know what moving the goalposts is? It starts with the line “It’s not about the bugs. I have no idea what bugs are in the game.”. Make up your mind, because we’ve had a fairly heated discussion where you chose to make no meaningful statements about bugs. You don’t get to just drop that line, now. And you were smart to do so, because overall consensus seems to be that Starfield is overall less buggy than the new Gold Standard AAA (BG3). I’ve been playing it since release, and have found exactly ONE frustrating bug (related to outpost building), significantly lower than my gaming expectation of ANY game over the last 20+ years.
And maybe you need to take a new look at what “finished” means in a dictionary. Because quest breaking bugs
Let me reiterate your words: “It’s not about the bugs. I have no idea what bugs are in the game.”
…and missing features don’t seem to mean “finished”.
As a developer, someone whining to me that my product isn’t “finished” because it doesn’t have this silly feature they want that was never on our roadmap is annoying as hell. Can you imagine that? Is your house “finished”? I don’t see an indoor pool or sauna, so it can’t be.
First, you can disagree with my opinion and it’s totally fine.
Not sure what you mean here.
Sencond stop commenting every line out of the context of my answer. It makes your answer extremely long to say nothing.
I was saying that the arguments didn’t make sense other than “buy it and ignore the issues” mentality, now maybe I understand better your point.
For my my point? It’s on the Niktek channel.
Whatever the game is. It could cost 60$ whatever I don’t care if it’s bad or not, it’s just a game.
What I care about is if the game is worth that amount of money. And in my opinion it isn’t, or maybe if you just want to play a sandbox with loading screens.
If you want game faults it’s mostly on the technical, immersion + developer implication in story telling.
Just look at the latest video on that channel (don’t if you don’t want to get spoiled) :
It presents a part of the game where you get chased. You are supposed to get fast to your ship with your crew.
The crew does run, but it stops at tables, people… Like everyone is chill jogging. And there is just some cries just for “ambiance”.
The run is interrupted by 4 loading screens.
When in the ship it’s like nothing happened outside and everyone is chill around the chaser.
And keep in mind it’s a f story mission!
I myself cannot call such thing exciting (for a chase part) or something good quality.
Nvidia issues were present on “lower” spec cards with plenty enough vram. Not even sure if they fixed anything. (https://youtu.be/lGL3fczSXaI?si=C2bAg_k77CAkhfcN)
Nvidia could also have been at fault (nvidia deivers aren’t always perfect).
Starfield is overall less buggy than the new Gold Standard AAA
Call finished whatever you want, but a game slightly better than others recent releases isn’t “finished” just because it’s better. It’s a company experimenting at what extent they can screw you before they get hurt.
And companies have been doing this for a lot of time, each time, screwing up people’s preorders and hopes.
Now if starfield has everything you need, it’s fine.
But if it doesn’t have everything someone else needs to play it at a good quality, the it isn’t fine by my standards of quality.
I’m sorry to feel that way. Looks like sticking to the topic isn’t working. Cheers.
One point, though. You punctuate your point with a statement that sounds like you think no game is to your “standards of quality” if there exists a gamer somewhere in the world who doesn’t get what they want out of it. Seems a weird type of measurement. I usually consider “mostly positive” on Steam a fairly decent bar for quality. But you can consider whatever you like, of course.
Sure… but that’s not an indicator if a game is complete or if it’s “like a circa 2000 game”. I don’t fault you for wanting a feature that’s not present. But that’s not an objective measure of the game.
You know how you can tell someone is approaching toxicity? They fault people for liking things. I disagree with you, therefore I must be a stupid fan who would accept anything.
Not sure what you mean here. Bethesda flagships are equational games. You expect “X”, so if you want “X”, you give them money for “X”. I dunno about you, but I used to “demo pirate” games because you never knew what you were getting and nothing sucks like blowing $50+ hoping for “X” and getting “Y”.
I call that a breath of fresh air. You’re actually holding that against them and me. Why? Have you never bought a game that surprised you unpleasantly?
That’s the opposite of what I said.
Let’s put it this way. I don’t like McDonalds. But I know people who do. When they order a Big Mac, it is exactly the same every single time. So if you’re craving a Big Mac, you will never be disappointed when you buy a Big Mac. I’m not saying a McDonalds fan should drop $150 on a flaming bag of crap. I’m saying that you don’t get a “flaming bag of crap” when you order a Big Mac. You get a Big Mac.
Bethesda didn’t come out with a broken game at $150. They came out with Skyrim in Space. If you don’t like McDonalds, don’t buy McDonalds. But stop treating people who happen to like McDonalds like there’s something wrong with them, or like they’re zealous superfans.
Do you know what moving the goalposts is? It starts with the line “It’s not about the bugs. I have no idea what bugs are in the game.”. Make up your mind, because we’ve had a fairly heated discussion where you chose to make no meaningful statements about bugs. You don’t get to just drop that line, now. And you were smart to do so, because overall consensus seems to be that Starfield is overall less buggy than the new Gold Standard AAA (BG3). I’ve been playing it since release, and have found exactly ONE frustrating bug (related to outpost building), significantly lower than my gaming expectation of ANY game over the last 20+ years.
Let me reiterate your words: “It’s not about the bugs. I have no idea what bugs are in the game.”
As a developer, someone whining to me that my product isn’t “finished” because it doesn’t have this silly feature they want that was never on our roadmap is annoying as hell. Can you imagine that? Is your house “finished”? I don’t see an indoor pool or sauna, so it can’t be.
First, you can disagree with my opinion and it’s totally fine.
Sencond stop commenting every line out of the context of my answer. It makes your answer extremely long to say nothing.
I was saying that the arguments didn’t make sense other than “buy it and ignore the issues” mentality, now maybe I understand better your point.
For my my point? It’s on the Niktek channel.
Whatever the game is. It could cost 60$ whatever I don’t care if it’s bad or not, it’s just a game. What I care about is if the game is worth that amount of money. And in my opinion it isn’t, or maybe if you just want to play a sandbox with loading screens.
If you want game faults it’s mostly on the technical, immersion + developer implication in story telling.
Just look at the latest video on that channel (don’t if you don’t want to get spoiled) : It presents a part of the game where you get chased. You are supposed to get fast to your ship with your crew. The crew does run, but it stops at tables, people… Like everyone is chill jogging. And there is just some cries just for “ambiance”. The run is interrupted by 4 loading screens. When in the ship it’s like nothing happened outside and everyone is chill around the chaser. And keep in mind it’s a f story mission!
I myself cannot call such thing exciting (for a chase part) or something good quality.
Nvidia issues were present on “lower” spec cards with plenty enough vram. Not even sure if they fixed anything. (https://youtu.be/lGL3fczSXaI?si=C2bAg_k77CAkhfcN) Nvidia could also have been at fault (nvidia deivers aren’t always perfect).
Call finished whatever you want, but a game slightly better than others recent releases isn’t “finished” just because it’s better. It’s a company experimenting at what extent they can screw you before they get hurt. And companies have been doing this for a lot of time, each time, screwing up people’s preorders and hopes.
Now if starfield has everything you need, it’s fine. But if it doesn’t have everything someone else needs to play it at a good quality, the it isn’t fine by my standards of quality.
Here is an alternative Piped link(s):
https://youtu.be/lGL3fczSXaI?si=C2bAg_k77CAkhfcN
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.
I’m sorry to feel that way. Looks like sticking to the topic isn’t working. Cheers.
One point, though. You punctuate your point with a statement that sounds like you think no game is to your “standards of quality” if there exists a gamer somewhere in the world who doesn’t get what they want out of it. Seems a weird type of measurement. I usually consider “mostly positive” on Steam a fairly decent bar for quality. But you can consider whatever you like, of course.