EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 3 年前Microsoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square104linkfedilinkarrow-up1162arrow-down10
arrow-up1162arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 3 年前message-square104linkfedilink
minus-squarequery@lemmy.worldlinkfedilinkEnglisharrow-up13·3 年前And story/worldbuilding. I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
And story/worldbuilding.
I don’t want a game of a movie of a book, but I like when there are reasons behind the actions and choices.
I want to upvote this twice