Looking at the new craftable weapons on Light.gg and listing what I think is going to be good for each one. **I’m not listing every perk for every gun. **

Season of the Wish Weapons

Origin Trait: Dragon’s Vengance - When an ally dies or you reach critical health the weapon reloads, gains bonus range, charge rate, and handling.

Appetence:

  • Stasis Kinetic Trace Rifle. First of it’s kind.
  • First column:
    • Overflow
    • Clown Cartridge
    • Demolitionist
  • Second Column:
    • Killing Tally
    • One for All
    • Attrition Orbs (sustained damage creates orbs)
    • Headstone
  • I pretty much only look at traces for PVE. This is the first legendary Stasis trace so that makes it already interesting. First column has some clear winners but the second column has some options depending on what you want.

Supercluster:

  • Slug Strand Shotgun. First of it’s kind.
  • First Column PVE:
    • Reconstruction
    • Threat Detector
    • Fourth Times
    • Lead From Gold
    • Slice (casting class ability allows the weapon to sever targets on hit for a duration or maximum number of targets)
  • Second Column PVE:
    • Cascade Point
    • Hatchling
    • Attrition Orbs
    • Vorpal
  • First Column PVP:
    • Threat Detector
    • Slideshot
  • Second Column PVP:
    • Fragile focus
    • Surrounded
    • Vorpal
  • This one is looking more PVE focused than PVP. FTTC/Reconstruction + Cascade Point could be nutty. I don’t think it’s going to replace my Heritage though.
  • EDIT: I was lucky and can craft this one early. Cascade Point only marginally increases the fire rate so I switched to Reconstruction/Vorpal for less micromanaging. I can’t be bothered to damage test it so I don’t know which would be more DPS.

Scatter Signal:

  • Rapid Fire Strand Fusion Rifle. First of it’s kind.
  • First Column PVE:
    • Slice
    • Overflow
    • Enlightened Action
  • Second Column PVE:
    • Hatchling
    • Attrition Orbs
    • Controlled Burst
  • First Column PVP:
    • Encore
    • Surplus
    • Perpetual Motion
  • Second Column PVP:
    • Kickstart
    • Adagio
  • Also looking better for PVE than PVP. I don’t think Rapid Fires are too popular in PVP right now. Pretty much any Fusion with Controlled Burst is a win in my book.

Lethophobia:

  • Void Lightweight Bow
  • First Column PVE:
    • Successful Warm Up
    • Repulsor Brace
    • Permeability (using your class ability changes the damage type to match your subclass. Osmosis but for class abilities)
  • Second Column PVE:
    • Attrition Orbs
    • Golden Tricorn
    • Disruption Break
    • Explosive Head
    • Enlightened Action -First Column PVP:
    • Impulse Amplifier
    • Steady Hands
  • Second Column PVP:
    • Explosive Head
    • Disruption Break
  • I’m not too up to speed on what’s good on bows. Permeability automatically makes this one interesting. Shame it doesn’t have Destabilizing rounds in the second column.
  • I think this will be a menace in PVP for bow quickswappers with it having Steady Hands and Disruption Break.

Doomed Petitioner:

  • Void Aggressive LFR. First of it’s kind.
  • First Column:
    • Reconstruction
    • Envious Assassin
    • Attrition Orbs
    • Permeability
  • Second Column:
    • Precision Instrument
    • Golden Tricorn
    • Surrounded
  • The first column is absolutely stacked and the second column is a big wet fart. Precision instrument is probably the best bet there as the other two good damage perks take too much work to get going for an LFR IMO.
  • Bungie really doesn’t want LFRs to be the damage meta I guess.

Scalar Potential:

  • Rapid Fire Arc Pulse Rifle. (another one)
  • First Column PVE:
    • Keep Away
    • Overflow
    • Permeability
    • Enlightened Action
  • Second Column PVE:
    • Golden Tricorn
    • Attrition Orbs
  • The PVP Roll is Keep Away/Headseeker. No question. Combined with the Origin Trait this thing might be a monster in PVP.
  • For PVE it’s hard to recommend this if you already have an Oversoul Edict from Crota’s End. That gun has a much better perk pool for PVE.

Reissued Season of Undying Weapons

Origin Trait: Nano Munitions - Being near allies builds up an emergency ammo reserve that kicks in on the next reload. The longer you’re near allies the more you reload.

Subjunctive:

  • Lightweight Frame Arc SMG. First Craftable one.
  • First Column:
    • Threat Detector
    • Stats for All
    • Grave Robber
  • Second Column PVE:
    • Voltshot
    • Swashbuckler
  • Unless you don’t have an Ikelos SMG yet it’s really hard for me to recommend this at all. If you don’t have an Ikelos then get this with voltshot and one of the reload perks.
  • Now, if Stats for All procs off of Voltshot kills then this might be slightly better at add clear than Ikelos.
  • No reason to take this into PVP over a decent Ikelos or the Crucible 900 rpm arc SMG (can’t remember the name).

Adhortative:

  • Adaptive Solar Pulse Rifle. First Craftable.
  • First Column:
    • Heal Clip
    • Attrition Orbs
    • Shoot To Loot
    • Feeding Frenzy
  • Second Column:
    • Incandescent
    • Golden Tricorn
  • This gun is looking great for PVE. Heal Clip/Incandescent is a great combo.
  • The gun has Headseeker in the second column but it really lacks a good PVP perk in the first column so it’s hard for me to recommend it for PVP.

Optative:

  • Void 180 Hand Cannon. (another one)
  • Honestly this is the 3rd one of these we’ve gotten and they all kind of suck. 180 HCs haven’t been good in YEARS. They’re better after the range adjustments last season but I’m not going to use one over a 140 or 120 in PVP. I’ve been saying that Bungie needs to make these the “PVE” HC for a while and while they have good perks they just hit like wet paper.
  • Word of Crota is probably better at PVE than this one is. I’m not going to go over PVE.
  • First Column PVP:
    • Rapid Hit
    • Keep Away
  • Second Column PVP:
    • Zen Moment
    • Kill Clip

Imperative:

  • Kinetic High Impact Scout
  • First Column:
    • Keep Away
    • Rapid Hit
    • Demolitionist
    • Triple Tap
  • Second Column:
    • Kinetic Tremors
    • Adreneline Junkie
    • Attrition Orbs
    • Explosive Payload
  • Looks like a solid PVE option if you don’t have the Last Wish scout crafted yet or a good Hung Jury.
  • You could rock Rapid Hit/Explosive Payload in PVP if you want but Scouts are in a bad spot in PVP still.

TL;DR

Highlights:

  • Legendary Stasis Trace Rifle is brand new.
  • Strand Slug and Rapid Fire Fusion Rifle are new and interesting
  • Adhortative and Imperative will probably be solid for PVE.

Low Points:

  • LFR is a giant miss IMO.
  • Another Void 180 HC.
  • New perks this season are interesting but not meta shifting.
  • A_Union_of_Kobolds@lemmy.world
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    1 year ago

    Super stoked for the Stasis trace in Cenotaph builds. Ager’s is great of course but sometimes I’d really like to use my Exotic in a different slot. After snagging Path of Least Resistance a few weeks ago, I’ve got way more options now.

    • jontree255@lemmy.worldOPM
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      1 year ago

      I wish I played my Warlock more to enjoy Cenotaph. It’s such a good exotic. It’s a shame more of the other gun focused exotics don’t have the utility. Hard to beat spawning heavy ammo though.

      EDIT: if they let no backup plans work with every subclass it would be a top tier Titan exotic.

  • wcSyndrome@lemm.ee
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    1 year ago

    Nice write up! I appreciate you for putting in descriptions for new perks I’m excited to try some of these combinations but I’m not surprised Bungie is saying away from perk combos that are too good now that crafting is too accessible and they don’t want more power creep Precision instrument on an aggressive LFR might be too hard to proc since you can’t miss a single precision shot but maybe I’m just bad at compensating for recoil on those frames

    • jontree255@lemmy.worldOPM
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      1 year ago

      The random roll guns this season have much crazier rolls. I might do a write up on those later.

      I can’t speak to controlling those LFRs because there’s only 2 of them in the game and the second one came out after the LFR nerf.