PugJesus@lemmy.world to Memes@sopuli.xyzEnglish · 11 months agoSTOP ROLLING D4lemmy.worldimagemessage-square9fedilinkarrow-up177arrow-down111cross-posted to: stopdoingscience@lemmy.dbzer0.comDnDMemes@kbin.socialrpgmemes@ttrpg.network
arrow-up166arrow-down1imageSTOP ROLLING D4lemmy.worldPugJesus@lemmy.world to Memes@sopuli.xyzEnglish · 11 months agomessage-square9fedilinkcross-posted to: stopdoingscience@lemmy.dbzer0.comDnDMemes@kbin.socialrpgmemes@ttrpg.network
minus-squareCJOtheReal@ani.sociallinkfedilinkarrow-up1·11 months agoJust roll 2d20 and make round the outcome to the next full tenner and remove a zero. Way easier!
minus-squareMrScottyTay@sh.itjust.workslinkfedilinkEnglisharrow-up1·11 months agoDoesn’t that disproportionally favour higher numbers though since the lowest you could get is 2. And just the fact with double dice you’re more likely to have them add up higher.
minus-squarereksas@sopuli.xyzlinkfedilinkarrow-up1·11 months agoor roll 1d20 and if you get 1-5 its 1, 15-20 is 4 and so on.
minus-squareazulavoir@sh.itjust.workslinkfedilinkarrow-up1·11 months agoor just d8 and subtract 4 if you roll the high side
Just roll 2d20 and make round the outcome to the next full tenner and remove a zero. Way easier!
Doesn’t that disproportionally favour higher numbers though since the lowest you could get is 2. And just the fact with double dice you’re more likely to have them add up higher.
Well, yes.
or roll 1d20 and if you get 1-5 its 1, 15-20 is 4 and so on.
Way to simple!
or just d8 and subtract 4 if you roll the high side
Way to simple!
D100 is cooler