• Deceptichum@sh.itjust.works
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      8 months ago

      I can never enjoy that build, I just charge into melee and whack people in the head. Always works out well, and if it doesn’t the difficulty slider goes down a notch.

      • Quetzalcutlass@lemmy.world
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        8 months ago

        Bethesda has the worst difficulty settings. If they’re going to make it a lazy enemy stat multiplier, they should copy what Metro did with Ranger Mode and make both sides deadlier and more fragile, while lowering ammo drops/increasing ammo prices. Combat becomes harder but way more satisfying, instead of Bethesda’s method where every enemy becomes a damage sponge and hard mode turns into a miserable slog.

      • Squirrel@thelemmy.club
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        8 months ago

        There’s something intensely satisfying about charging into a dungeon at a dead run while brutally hacking apart anything in your way. Of course, that only really works once you’re overpowered, but it is fun.

  • Potatos_are_not_friends@lemmy.world
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    8 months ago

    Dark Souls.

    Against a archer, I’m literally Solid Snake as I avoid detection to assassinate them and get revenge. I hate them with a passion.

    But a extremely challenging threat? Oh you bet I’m cheesing by sniping them behind a wall.

    • ThatWeirdGuy1001@lemmy.world
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      8 months ago

      I killed the Hydra in the crystal lake by sitting on top of a bridge at pretty much max render distance. It took a couple hundred arrows but I felt nothing but satisfaction the whole time.