I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with.

So what are some good games that have zero (or close to zero perhaps) replayability? I’ll start with my own suggestions:

  • Return of the Obra Dinn: Amazing mystery/detective game. However once you’ve played it, you basically can’t play it again as you remember the solution already and the challenge of the game is trivialized.
  • Chants of Sennaar: Really great game about deciphering languages. However, once again, by playing the game once, you’ll remember the languages and the game has no challenge any more.
  • Outer Wilds: Mystery adventure game. There is some replayability as there are perhaps areas that you can still explore, but largely once you figure out the mystery and complete the game, there’s not much more to experience. Some people speedrun the game though.

All of the above games I value extremely highly even though I only played them ~8-10 hours.

Do you have any others?

  • Donjuanme@lemmy.world
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    9 months ago

    I was going to write anti chamber, because I never want to play it again, but %'s 30-90 of the way through the game I was itching to start over. It had me so hooked, but then the ending just took the wind out of the sails so hard. Heck maybe 10-98% of the game had me itching to replay it.

    • Captain Aggravated@sh.itjust.works
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      8 months ago

      When I think back on my time with AntiChamber, I don’t really think about the ending. I really think of the beginning up through getting the green gun. It starts leaning farther into the direction of Talos Principle or Portal at that point.

      To me the game was about the experience of coming to terms with this strange new world you’ve found yourself in, and the THIS IS AN ALLEGORY wall tiles. It’s impressive how long the developer managed to keep that schtick up.