• Ajen@sh.itjust.works
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      4 months ago

      but at that point the courts might decide either way and litigation costs money.

      It also sets a precedent which makes it easier for Nintendo and other companies to sue open source developers. It would have been bad for everyone in the emulation community if they went to court and lost.

      https://en.m.wikipedia.org/wiki/Case_law

    • Whirlybird@aussie.zone
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      4 months ago

      if there are no grounds for a case on intellectual property infringement, one of which is “non-profit”.

      These guys have said right from the get go that they’re trying to profit off it though. Whoopsies.

      Also the fact that its the exact same code that Yuzu ran, which just settled with nintendo for millions of dollars, is going to influence any future cases.

      but at that point the courts might decide either way and litigation costs money.

      Yeah so like I said - they have to be prepared to fight nintendo or just shut it down almost immediately.

      • Esostoic@lemm.ee
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        4 months ago

        After consulting with an unnamed “someone with legal experience” (Sharpie would only say “they claimed three years of law school”), the Suyu development team has decided to avoid “any monetization,” Sharpie said. The project’s GitLab page clearly states that “we do not intend to make money or profit from this project,” an important declaration after Nintendo cited Yuzu’s profitability a few times in its recent lawsuit.

        From the article, they explicitly state they’re not trying to profit.