aion@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 年前[HN] Study: 87% of classic video games are not legally availablegamehistory.orgexternal-linkmessage-square109fedilinkarrow-up1761arrow-down13file-textcross-posted to: datahoarder@lemmit.onlinegames@sh.itjust.worksslackernews@lemmy.worldgaming@kbin.socialpiracy@lemmy.dbzer0.com
arrow-up1758arrow-down1external-link[HN] Study: 87% of classic video games are not legally availablegamehistory.orgaion@lemmy.world to RetroGaming@lemmy.worldEnglish · 1 年前message-square109fedilinkfile-textcross-posted to: datahoarder@lemmit.onlinegames@sh.itjust.worksslackernews@lemmy.worldgaming@kbin.socialpiracy@lemmy.dbzer0.com
minus-squaremolave@reddthat.comlinkfedilinkEnglisharrow-up1·1 年前Artificial scarcity and charge high for the trickle of legal distributed works and content.
minus-squareHobbitFoot @thelemmy.clublinkfedilinkEnglisharrow-up1·1 年前I’m asking for an example of an artistic work made in the past 20 years where that happens, where a work is pulled for an extended period of time. What does the market currently do?
minus-squaremolave@reddthat.comlinkfedilinkEnglisharrow-up1·1 年前Nintendo won’t say if Switch Online will get other legacy systems
Artificial scarcity and charge high for the trickle of legal distributed works and content.
I’m asking for an example of an artistic work made in the past 20 years where that happens, where a work is pulled for an extended period of time.
What does the market currently do?
Nintendo won’t say if Switch Online will get other legacy systems