[Eupalinos of Megara appears out of a time portal from ancient Ionia] Wow, you guys must be really good at digging tunnels by now, right?

  • gerikson@awful.systems
    link
    fedilink
    English
    arrow-up
    10
    ·
    3 months ago

    This is major RTS gamer brain. In those games, the scarce resources are the raw materials, because it’s more dramatic to send your harvesters into the unknown to be attacked by enemies, while the actual knowhow on how to build stuff is passively “researched”. So if you need to build a bridge, you magically have the planners and the engineeers and the building crew ready and waiting, but they need steel and stone to start, which you never have, because you just panic-built a bunker to defend your base.

    In the real world, getting enough steel to build a bridge is easy enough - I imagine the lead time to be a couple months. Actually finding a team able to plan and construct one is another matter.

    • SpaceCowboy@lemmy.ca
      link
      fedilink
      English
      arrow-up
      7
      ·
      3 months ago

      Judging from how much steel they’d have around at a single warehouse near to where I used to live, I’d hazard to guess that it would take much less time than a couple of months to get the steel.

      But yeah, it’s a moot point, because like you say it’s going take far more time to design a new bridge and get together the crews to build it. We don’t have some idle SCVs around just waiting to start building as soon as you click on the the location.

      And I’m no engineer, but I’m guessing the steel from a bridge that collapsed would be too warped to be useful and the pieces that looked ok would have to undergo testing to make sure the stress they went under didn’t compromise the material in some way. I’d guess it would be more expensive to use that steel than to just use new steel.