Discuss the announced job changes, especially Monk will get bigger rework, Astrologian’s cards won’t be random anymore and so on. I personally like it, because Monk felt like an overly convoluted class with these overarching debuffs. And otherwise it is QoL improvements, even if the naysayers will as always denounce it as a carebear design.
WHM really needs that mobility for dungeons with the way their AOE works. I also hope Monk doesn’t lose depth, but only less convolutedness. I enjoyed the class in the earlier level ranges a whole lot and then I hated it.