(old on left, new on right)

I’m putting some smaller feedback-driven changes into Shattered Pixel Dungeon’s next update, as usual. Here’s a change to crystal path rooms that gives the player a lot more choice in terms of what loot they get.

I’m afraid it’s really not in the cards for these rooms to give equipment loot, as enough rooms already do that, but I can at least improve player choice here, to make these rooms feel a bit more like their crystal key counterparts.

  • tARQ@lemmy.world
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    1 year ago

    Agree that this makes the room much more interesting, and having a choice always is better so you don’t depend purely on luck. A very welcome change.