As long as the hardware is relatively close to the target level defined by Nintendo, it really doesn’t matter if the chip was “already old”. The developers know what hardware to expect, if they want their game to run on that console, they’d be on the hook to optimize for it.
It’s really impressive how long it lasted considering the chip they use was already outdated when it came out.
As long as the hardware is relatively close to the target level defined by Nintendo, it really doesn’t matter if the chip was “already old”. The developers know what hardware to expect, if they want their game to run on that console, they’d be on the hook to optimize for it.
In a lot of ways, it being an old known chip probably helped optimization and porting efforts.