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Joined 1 year ago
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Cake day: June 15th, 2023

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  • Yeah, I agree. I’ve wanted to get into home servers for a while now. The final push was me running a Valheim server for me and my friends on my regular PC, while I also recently got some old parts from a friend that had build a new PC.
    I just needed to gather a few more parts that were missing (case, SSD and CPU cooler) and now it’s running like a dream. It’s some old-ass hardware: An i5 4460 with 8GB of DDR3 and a 250GB SSD. That’s a 10 year old CPU. Doesn’t seem like a lot and I haven’t put a lot of services on it for now, but it still runs surprisingly well. I’m currently running a Valheim server with often 2-4, sometimes 5 or 6 players playing at the same time, Adguard and Syncthing. And yet, only 2.4GB of Ram is in use, with often around/less than 10% CPU usage, maybe a little more when a lot of people start playing VH. The CPU temps are around 30-33 degrees Celsius today, and that’s only because summer is arriving. It was consistently around 25 degrees Celsius in the past week. Today I tried to add a Wireguard server to it, although I ran into some problems and I wanted to put some more thought into what OS to run anyway (It’s just Ubuntu Server for now as I just wanted to get the Valheim server to run for now).

    I’m starting to get into an infodump, but long story short: You can indeed get really, really far with some very cheap hardware. I’ve only spend around 50-60 euros on it so far, by having some luck, patience and keeping an eye out for deals or viable hardware that people want to get rid of. You can always upgrade to something more powerful or more energy efficient, but if you just want to get into the hobby, you really don’t need a lot.


  • the owners of Tildes don’t seem to want them around. I’ve read in multiple places that they believe mobile apps go against everything they stand for.

    It might not be intentional, but you’re spreading misinformation that could be prevented with a quick search.

    The (sole) developerbof Tildes specificlly stated that Tildes will have an API and that they don’t want to discourage apps. Their philosophy is just that the official way of visiting Tildes should be the same lightweight website as the desktop. A solution that works on every device. To me, this makes a lot of sense. It fits the philosophy of Tildes, results in less code to maintain and ensures the experience is the same on every device.

    Source from the Tildes Documentation:

    The site is the main mobile interface, not an app

    Tildes is a website. Your phone already has an app for using it—it’s your browser.

    Tildes will have a full-featured API, so I definitely don’t want to discourage mobile apps overall, but the primary interface for using the site on mobile should remain as the website. That means that mobile users will get access to updates at exactly the same time as desktop ones, and full f



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    11 months ago

    Bonus tip: You can also filter Hacker News posts on the amount of upvotes/points. For example, this URL will return only the newest posts with a minimum of 200 points. This way, you only get some of the best/most important posts in your feed.

    https://hnrss.org/newest?points=200







  • It’s been five fucking years since they released the teaser trailer for Elder Scrolls VI.

    I really don’t understand why publishers do this. At best, you can’t give a representative image of the game 10 years in advance and people loose interest over time (Anybody that cared about Duke Nukem Forever?). The whole project might change drastically, maybe even multiple times.
    At worst, both fans and shareholders get whiny about the releasedate and demand it to be released ASAP. Resulting in releases similar to that of Cyberpunk 2077. Why not announce the game when it is actually (almost) done?



  • JSYK for if you want extra performance: Steam also has a hidden “mini mode”, which you can run by adding this as a launchoption to a steam shortcut (or in a terminal) steam://open/minigameslist.

    Additionally, you can add the -no-browser launch option to completely disable the built-in webbrowser.

    I can’t find any official documentation about these options, but they are certainly there!


  • Funnily enough, I got stuck too in CT, at a boss fight. But I’m determined to pick it up again and finish it some day. I’m not even sure if the boss-fight I’m stuck at is the last fight of the game or if there is a whole other chapter. It’s sometimes hard to guess if you’re near the end of the game in J-RPG’s.

    I also experienced that when I played Star Ocean First Departure and Star Ocean Second Evolution a few years ago. Those games are actually the games that made me discover my appreciation for J-RPG’s. Every time I thought “Oh, this is it. Story is over”, something completely unexpected happend and the story went on for many more hours. If you haven’t played those games yet, I would highly recommend them (but I might be biased as well). Square Enix actually announced another remake of SO The Second Story, so you might want to wait for that (but you don’t have to, the PSP version of Second Evolution is incredible as well). Second Evolution was one of the best games I’ve played in a long, long time, so I’m really exited about this one :)

    I get what you mean with the optimistic and whimsy vibe in most J-RPG’s. I love how I get drawn into the adventure and get the sense of “Sure, I can save the world”, while not overdoing it.