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Joined 1 year ago
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Cake day: June 13th, 2023

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  • API from a call that accepted integer values between 0 and 32767 (minimum and maximum wheel speeds) to one that accepted float values between 0.0 and 1.0.

    This would cause alarm bells to ring in my head for sure. If I did something like that I would make a new type that was definitely not implicitly castable to or from the old type. Definitely not a raw integer or float type.









  • Atomic instructions are quite slow and if they run a lot… Rust has two types of reference counted pointer for that reason. One that has atomic reference counting for multithreaded code and one non-atomic for single threaded. Reference counting is usually overkill in the first place and can be a sign that your code doesn’t have proper ownership.