Yeah I guess it’s a way to do it.
Music composer, Sound designer, Game designer, Libre Artivist. He/Him.
Yeah I guess it’s a way to do it.
I don’t care because I don’t feel attacked by someone speaking another language than my own.
If you want you can ask for moderation to delete the post, I won’t mind.
I was thinking despite the content in French it might interested English people as well. I’m pretty sure being French isn’t a requirement to speak French…
Will do later today my good sir, thank you!
Because it’s mostly an English instance.
I wonder how they do it in wwise? A segment of 2 bars can be played on top of a 4 bars one…
Because it’s a French conference.
Go play Hard Reset !
Cyberpunk is an action-rpg, so there is a bunch of dialogues, most of them are skipable. Lifepath have no importance on gameplay at all. Robots are the most boring ennemis in the game, but you should try phantom liberty cause it really put the emphasis on gunplay.
Yes it’s a guitar tab soft, maybe it can’t play from an input. With jack you can plug the sound card input to the output to ear the guitar sound.
Audacity should do the trick or tuxguitar.
Do you have a dedicated sound card?
To manage latency and routing you should use jack2 the gnu/Linux audio server.
If your amp have an output ou should plug : guitar to multi effect to amp to PC in. If your amp doesn’t have an output, you shouldn’t probably use it and go : guitar to multi effect to PC in. All this should be in mono, except if your multi effect’s output is stereo.
Hospital and Nowhere are my fav areas. I like also the city at night in the dark world, it gives a really great madness atmosphere.
I replayed recently and it’s still a blast!
Poe’s new league!
It can be can be, some French person just have to fork it.
Why dont they use SimpleX?
Je dois avouer être toujours perplexe devant les chrétiens qui prônent le violence.
Il ont juste presque un millénaire de retard sur leur propre doctrine.
My first Godot game was multiplayer and I’m currently working on a multiplayer RPG framework on Godot and I really could use some help on this one. I’m not a very good dev, but feel free to ask me questions, I’ll try my best to answer you.
I found networking in Godot really strait forward and kind of easy even for a newcomer. And the server side conf is not that difficult to set up.
I manage to do some things with gmd but for some reason, yeah it was a bit junky, with a lot of limitations everywhere.
I’ll try meta_player thank you, but I already see a problem : the bar match limitation. Having to stick with segment of the same bar size is quite annoying.
Done!