Digital illustrator with over 25 years of experience. I specialize in complex 3D modeling and create scientifically accurate as well as imaginative science fiction illustrations.

Not here for self-promotion, just to share some amazing artists/works that i have come across over the decades.

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  • 267 Posts
  • 25 Comments
Joined 1 year ago
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Cake day: June 11th, 2023

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  • Oh thats a tough one, i dont like it but ive seen a major community divided over it before. It comes down to not the art but the size of the furry community, they are more prolific in general, so theres alot more of it, but the genre is not really understood by the general art community, which is comparitivley smaller in terms of posting. So we decided against it here, to keep moderating easy, and since there are likely already other dedicated communities for that anyway. I hope that makes some degree of sense. I dont mind linking a good furry community on the side bar near that rule if you would like to suggest one though.






  • Didnt do anything specific in that regard, its a just a standard UV sphere with a (2:1) texture map. I did run in to that issue when trying to export (bake) a procedural gas planet texture map, but its pretty trivial to fix the texture map in photoshop afterwards. This is just an entry level project i did to learn the basics of blender, after 25 years of using 3DsMax only. Took a good while to render on my new pc so i thought i should share it before deleting it localy.




  • decade old drivers you shouldn’t use

    You are quite right, but Its older versions of max with decades old plugins that are usually the issue, sometimes though i cannot avoid using these as i specialise in max and often customers dont bother updating stuff, but still need compatibility. Also alot of it is caused by me, i have often (not always by choice) had inadequate hardware, where once you start rendering, the machine will lock up in a way where its quicker to just reboot (even task manager can get locked out) than just wait for max to exit gracefully. While it is possible to find the sweet spot, some amount of crashing to desktop/forced rebooting is kind of inevitable in these cases, and here i am just considering the worst case scenario.

    I appreciate your reply though, as offcourse its not normal, but some 3dsmax versions especially with older plugins/scripts are not unlike a modern game, where if you add too many mods or put too many parts on your rocket ship, will quite happily crash or freeze your machine entirely, or even BSOD.


  • Oh i should have been clearer sorry, sadly the instability in this case will be me, dialing in the optimal settings for renders in 3DSMax, often pushing it too hard, and can not be avoided, usually it will just bluescreen and I hit the reset button, sometimes though i have to force it from the power button, also forcing a cold boot. This has been a normal part of working with Max for me across all machines for a quarter century now, and is totally expected.

    This is also why i was concerned about cold boots and asked the question here, and your answer leaves me wondering if its worth upgrading the RAM, since I dont fancy wating to reboot for 10mins.

    Thanks for taking the time to explain it, though one would think this wouldnt be an issue anymore. I guess i will get the machine as is and then decide again after testing.


  • Large amounts of RAM should not significantly impact boot times

    Thanks this is all i needed to hear, my PC knowledge is kinda out of date sadly, i was a PC builder once many many years ago, just when they first became modular.

    For my purposes on this machine then, i will assume the shop will just check all of the XMP stuff for me and make sure its setup correctly. I have already told them it will be for rendering, so i will assume they know what i need.

    Thanks for answering!


  • Hey thanks for your reply, are you saying memory training is only related to overclocking?

    As no, i dont intend to overlock the machine. I dont know much about PC building and had seen some videos with people talking about memory training, i just assumed it was a part of the build/boot process for all machines.

    I guess my question really is then, does having a very large amount of RAM have a negative effect on boot times, and is there any variation in that depending on the type of boot, cold/soft etc.