Checking out the Lemmy side of the sea—

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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • Yeah, that’s a pretty huge con honestly.

    My sheer frustration with all this tiny to grievous papercuts with Tailscale years on got the best of me— Even the Android Magic DNS bug only got fixed last month. But hey, I’m still using it, instead of ZeroTier so that’s something :D


  • ZeroTier pros:

    • Exit nodes don’t break if I lose wifi for a moment
    • Works with custom DNS setups out of the box
    • Allow-LAN actually works on Android, rather, is the default
    • No member limits for free
    • No need to disown devices and putting them into tags to be able to set SSH ACLs
    • Works out of the box with other overlay networks and VPNs

    ZeroTier cons:

    • No freemium tunneling feature
    • No convenient browser-based SSH that only admins can use for some reason
    • Not nearly as sexy

    Candles are punching above their weight these days, it seems



  • Often as a lazier way to press the face buttons for slow games. But also custom turbo patterns for fast games. E.g.:

    • In Genshin Impact, the back buttons are all face buttons, but with select ones set to turbo for automatic item pickup, or dialog skipping, etc.
      • Also very comfy to use them while swimming
    • In Hades II:
      • L/R4 are the two shoulder buttons for comfier portal/character interaction
      • L/R5 do autoattack and autospecial on turbo
    • In Valheim, one lets me Dodge with a single button press instead of the chord the game demands you use
    • In Balatro
      • L/R4 switches hand sorting modes, which has no in-game shortcuts, still
      • L5 restarts a run on long press
      • R5 quits to main menu and resumes with a multi button sequence, to “soft reset”
    • In Tabletop Simulator, the most common actions like clicking, selecting, flipping a card, and drawing, are all mapped to the back buttons for ergonomics, freeing face/shoulder buttons for more advanced stuff
    • In Minecraft, various back buttons are used to enable different overlaid controls when clicked/pressed based on the modpack.

    Etc etc!








  • I did in fact use to add large padding to the menus back when it was possible, so I couse use my drawing tablet to navigate bookmarks! But alas…

    I think it’s a bug specific to how Firefox handles menus though. Case in point, it only does this some of the times, usually after two levels. Just a single level, and it stays open, except when the second level is too wide to fit to the space available to the right—

    As I was typing this I realized that is it. It doesn’t work if the new level cannot open to the right of the menu. Then, moving the mouse away slightly closes it. But now that I’ve moved the bookmark menu button to the left, it stays open for four or five levels deep!

    Gotta get used to the new location, but good enough!!

    (I know, I need to sort out my mess of a bookmarks collection. It’s almost two decade old, cut me some slack!)