The end of Red Dead Redemption. Spoilers for a game that’s over a decade old, but John’s death was a brutal cruelty that stayed with me for a long, long time.
he/him 🏳️🌈🚹🚺
solve et coagula ⛓️🏏🖤🫦
spooky stuff 👻🪦🕸️💀🎃
🏴☠️ 🎮👾☕⌨️🎞️📷📚⚛️
The end of Red Dead Redemption. Spoilers for a game that’s over a decade old, but John’s death was a brutal cruelty that stayed with me for a long, long time.
And here I am handing out candy to the neighborhood kids while they walk around with huge smiles and laughter.
This whole fucking thing is fucked.
We’ve discovered the breaking point of paradise. Hope the next sentient species is a little less selfish.
I thought it said antique and didn’t question that, either.
For me it wasn’t the fire that kept drawing comparisons to Divinity. It was the writing. The opening is beat for beat Divinity tropes and it was off-putting. It took hours more gameplay and character development for that edge to wear down, though it has probably permanently shaded my first playthrough. Perhaps that opening was one of the first things written, and thus the most akin to its predecessor.
Once the game settles in, things feel less Divinity and more Faerun. The fire metaphor is apt though. Things do creep in from time to time to remind you who built this adventure. It’s like a signature. I don’t always like it, seeing the hand in this case is more jarring because of how sensitive I am towards the setting and gameplay. But the craft is so thoughtful otherwise, it’s broken through those barriers for me.
Hey so like, new games come out like every day, dude, so…
I wanted a handheld that could run the new retro-inspired titles that keep getting me hooked, because I didn’t feel like I wanted to be chained to my desktop to play twin-stick shooters and pixel art platformers.
What keeps me hooked is its versatility and ease of use. I finally have something to take my Steam catalogue with me on trips or just sit on the couch, away from my PC.
History seems to agree. Seventy-five percent of films from the silent era have been lost forever. Television shares a similar fate.
When a new medium is created, it seems we don’t put much thought into preservation.
I bought an Ember mug because I thought it was silly. I ended up really liking the temperature control. I don’t rush my coffee/tea. Now every sip is as hot as the first one.
The new Ember costs, I think, half again as much as the first iteration. It’s a cute gimmick but I certainly wouldn’t pay what they’re charging now.
Shaders are lighter.
I’m in my 40s and dealt with a lot of pain and gum recession because I didn’t develop good habits as a kid. Parents, teach your children to floss. Gentle, compassionate dentists are not as easy to find as you might think. Your kids will suffer later in life if you don’t emphasize good dental care.
Is a pipe a hole? No. We call the cylinder a pipe. A straw is a cylindrical tube. Tubes, pipes, hoses, and straws are cylindrical and hollow.
It’s unconventional to call the hollow space a hole, but as others have pointed out, a donut has one hole and if extruded, would continue to have one hole and resemble a cylinder.
As donut is not a hole. It has a hole, but it is not one. Squash a straw vertically and you have a plastic donut with one hole. The straw is the plastic part, not the hole.
Every time a sequel or a comic book movie lands on its face, someone rewrites an article about franchise/superhero fatigue. And that’s been going on for over a decade.
People will show up to watch a good movie. Guardians 3 did really well. Spider-Man is the “same old stuff.” This is all cherry picking examples. Movies don’t do well when they’re bad or the star is unappealing somehow.
Hollywood will stop making these movies when people stop paying to see them.
OLED. It’s not much of a problem anymore.
Salt. I love a lot of foods, but you gotta have the right amount of salt on all of em
I’ve played a lot of the games on this thread and more that haven’t been mentioned which deserve to be recognized, but for my experience The Binding of Isaac: Rebirth goes at the top.
There are others more nostalgic, others with more acclaim, but I always come back to Isaac. The RNG, art, humor, and item combos made that game stick to me like nothing else. It has just a little hit of inspirational game design that speaks to me.
I was just thinking about this today! I thought it was high time I dug out the old ones. I have to buy an adapter for the AV but these games were some of my favorites. Double Dash is still the best Mario Kart.
Seems natural if you’re telling Paul’s story.
I’d love to see his vision of Leto but I’ll take what I can get.
These guys think the service they provide is so invaluable, so critical to the lives of their users, that they’re betting on those users’ willingness to shell out for the experience they’re accustomed to.
It doesn’t seem like a winning strategy but he’s desperate to turn a profit off this thing and I don’t think the long term is much of a consideration right now.
It’s interesting how some things have changed over the years when it comes to chat rooms. And how other things haven’t. When I first started in The Palace the internet was new, and chat rooms were for shut-ins, agoraphobes, and nerds. We basically lived on the internet. So it made sense to some to treat the room as a place you entered and left.
Now you can sit on a discord server on mobile and have a life, pop in the middle of a conversation somewhere and then leave it. And some servers still suggest you greet a room like you live there.
It’s like, when I was a kid, having internet access to all human knowledge, anywhere, would have been a divine gift. Now we all have computers in our pockets and some people still argue about basic facts that can be resolved instantly. We treat technology very strangely.