I agree about Werewolf. It’s especially nice that the set of characters can be varied for lesser or more experienced groups.
I’ve had a terribly boring time with large-group (five or more) Wingspan. Admittedly, I’m not very enthusiastic about the mechanics in the first place, but the game seems to drag badly with more than four players. I also would not recommend it for groups with inexperienced players. Wingspan’s combo-oriented engine-building can be punishing for those without “system mastery”, as can the odd “score n points for each bird with a red tail who’s looking to the left” objectives.
You’re very welcome. I’m glad to hear it was a success.