Charmander infestation?
Charmander infestation?
Nice. Yeah, train infrastructure always takes up lots of space. Sometimes you gotta put in holding tracks and the stations get even larger. Looks like you’re using the same train for input/outputs, how’s that working for you and how many stops does that train make?
I always wondered why people benchmark how many lines/s their terminals can render, but I guess this is actually important if you’re a C++ dev.
Oh fuck me why did I never figure that out. Thank you!
Lol. I think I get a rough idea why this may be NP-hard (sounds like something you could use some constraint solver software to get a decently close-to-optimal solution in reasonable time maybe, though I don’t know much about this). But more importantly, factorio train cars have a ton of slots (like 50 or something of that magnitude, each holding 50/100/200 pieces of one item). You could probably put literally every ingredient in the whole game in a two- or three-car train. I saw a challenge run where someone did something like this, I think the challenge was to just use one single train and no belts at all. Anyway my suggestion would be to make one train only serve one recipe (or a couple) at a time and that problem becomes trivial and it’ll be better for throughput anyway.
I hate Firefox’s Ctrl-H history feature. It’s useless. I pretty sure it doesn’t actually sort by date really, even though it claims to do so. I’m trying to figure out where I left off on some youtube series and it’s all in some random order. This has happened many times.
Oh btw, I’ve seen someone reserve certain slots inside train cars for specific things, which I think is part of the base game but not 100% sure, which might be useful for your train base.
Oh yeah trains are great fun, but if you play a regular game, they’re basically optional, and only worth it for long distance mines (train infrastructure needs lots of space). People use trains between factories when they build megabases (because of higher throughput I guess), but I never got that far tbh. Might be a fun challenge to maximize train use even for a smaller base though.
Pretty clean. I recommend leaving some space in between so you can patch things in later. Wire is annoying to belt, since not a lot of things except circuits need it, but they need lots, and it’s two wires per one copper, so I just make wires on the spot and feed them directly into the circuit assemblers at 3:2 ratio (I think). Also maybe coming from other games, you don’t realize what insane volumes of stuff like iron plates you want. You’ll actually have multiple full belts, half belting to move stuff around (except into assemblers) isn’t going to cut it.
Oh yeah I know (Wiener Saftgulasch!). It’s push onions around, smoko, push onions around, smoko, push onions around, smoko, you get the picture. It’s chill and it smells good.
I guess I only do this occasionally and I’ve got too much time on my hands anyway.
Pretty sure you don’t even need to push around the onions if you set the stove low enough.
idk frying onions is the least stressful part of cooking
I’ve been trying to figure this out in my head, but I don’t know anybody who does or is interested in track and field at all. Philosophical question: Can a group of zero people be part of a class?
Except for long distance running of course, which seems to be a PMC thing more than anything. It is around here anyway.
How did you manage that Pacman ghost prompt?
King of the Hill Simulator 2 is out
Have fun torturing tiny little Americans by designing the perfect suburban hellhole!
No… Not in practice anyway, maybe in theory. I know on ARM SoCs there’s lack of auto-configuration (like you have on PCs with e.g. PCI), and the kernel has no way of knowing what hardware is available. So there’s a file that lists all the devices, and how to talk to them, called (I think) a “device tree”. This file gets appended to the kernel image, and so the bootloader just loads that together with the kernel. The kernel doesn’t do any auto-configuration and rather just reads this file and loads the relevant drivers based on that. I guess it might be (in theory) possible to do this on PC, but I’ve never heard of such a thing. I also don’t expect that to make any noticeable difference for boot times. Pretty sure boot times are dominated by user space, and not the kernel anyway.
Sidenote (don’t do this): You can compile your own kernel (this used to be pretty common back in the day). You can select only the drivers you need, and can also select whether they should be compiled directly into the kernel or as modules that can be loaded later if needed. Pretty sure the auto-detection happens regardless for most hardware, since the driver needs to be initialized and told where the hardware is to be found. Compiling a driver right into the kernel just means the driver code is in memory right from the very start. I don’t recommend doing this btw, the only difference you will notice is shit not working due to you screwing up, and you’re going to waste a bunch of time and electricity compiling your kernel with every update. You sometimes needed to do this to get all your hardware working, but I haven’t done this in ages.
Should just work. No need to reinstall. You are correct in thinking that all the drivers are included, and furthermore, the drivers on Linux are typically loaded automatically when the hardware is detected on every boot, and this is not configured anywhere in a file or anything like that.
Usually, anyway. In theory it’s possible that you manually (or some tool) hardcoded drivers somewhere, like in xorg.conf, but I’m willing to bet that isn’t the case.
It’s not though? Like what percentage of matter in the universe even is in these states?
I did not have a first communion because my parents decided Catholic rituals are stupid, which means I missed out on quite a lot of cash gifts from relatives I should have gotten. I’m still bitter about it. Where’s my fucking money grandma!?
So I’m not skipping my first vote, no matter how stupid liberal rituals are.