soypoint-1 dumpster-fire soypoint-2

  • roux [he/him, they/them]@hexbear.net
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    2 months ago

    Steak dinner

    rare privilege

    che-smile

    I’m not gonna lie, when I first heard about this game, I was a bit hype about it but like I basically parked it in my mind and only really caught a few updates on it, like Scott Manley showing off a ship he had one time on his YT channel.

    I figured it was gonna take a few years to make but after a this much time and almost a billion dollars later, a tragedy ends up becoming a comedy.

    Meanwhile, I just want a goddamn space truck driving simulator. sadness

    • Belly_Beanis [he/him]@hexbear.net
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      2 months ago

      Cosmoteer is more like Dwarf Fortress than an actual sim, but if you just wanna take apart asteroids and move stuff between space stations, it has lots of that. Despite being a dev team of exactly one (1) guy, it left early access years ago and is still getting updates. Recently he added a larger mining laser and some kind of new missile system. I haven’t been playing it as much lately because of Against the Storm and Balatro, so I’m not fully up to date on what’s new.

      • roux [he/him, they/them]@hexbear.net
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        2 months ago

        I could never really get into DF honestly. I might give it another go since it was released on Steam with a UI I won’t struggle as much with sometime lol. I played a bit of Rimworld and it felt a lot like DF and I did enjoy that. There is a first person space ship salvage game out(I forget the name) that I’ve been seeing a bit of and sort of wanna check out some day. So instead of rocks, it’s busted up ships.

        • Belly_Beanis [he/him]@hexbear.net
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          2 months ago

          DF’s learning curve is still pretty steep. It’s come a long way and the devs finally added mouse support and moved beyond ASCII graphics (only took like 20 years). I never got into Rimworld cuz the devs are Gamergate chuds.

            • Belly_Beanis [he/him]@hexbear.net
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              2 months ago

              It was only like one or two of them and I’m not sure if they’re still working for the dev company. But for me it was one too many.

              It’s funny the Star Trek colonizer sim was made by reactionaries and the private prison simulator was made by left-ish old guys.

              • roux [he/him, they/them]@hexbear.net
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                2 months ago

                the private prison simulator was made by left-ish old guys

                Referring to Prison Architect?

                Meh, I feel you on the one too many aspect. I would rather devote my gaming time ingesting content created by people that don’t suck if I can help it.

                • Belly_Beanis [he/him]@hexbear.net
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                  2 months ago

                  Yeah Prison Architect. The creators have been pretty upfront about how fucking cruel the American prison system is. They wanted to make a game highlighting how bizarre it is we just accept having slavery.

                  You’ll see inmates with biographies like “serving 70 years with no parole for stealing newspapers off their neighbor’s porch.”