Shattered Pixel Dungeon 2.5.4, android version, GrapheneOS, github version
So I manage to get the Talisman of Foresight as a drop from something. I have the Shard of Oblivion in my inventory (no upgrades to it). The description says that “The shard will also prevent you from automatically identifying equipment, but can be used to manually identify items that are ready for it.” The Talisman of Foresight that I got has a purple background, meaning that it is unidentified and could be cursed.
I figure that if I equip the Talisman of Foresight, the Shard of Oblivion would prevent it from being identified. If so, I could wear it in its unidentified state in order to get the Shard of Oblivion bonus loot effect. So I equip the Talisman of Foresight. It is not cursed, but it immediately becomes identified. The Shard of Oblivion did not prevent the identification.
Is this intended behavior, or is it unintended?
Thank you for clarifying.
If you’re able to immediately identify an object, it won’t automatically. You are able to select the unidentified item, and select Identify. Then it is fully identified, but you lose the shard’s bonus for that item.
Like Evan said above, this isn’t the case for artifacts, just equipment, and this is because artifacts function very differently depending on if they are cursed or not.
My uneducated guess is that this only works for items which are not identified immediately. So it would probably also not work with the warrior’s skill to immediately identify armor. But it will probably drastically extend the time needed to identify something through usage.
Afraid that is intended, artifacts need to be identified to work, so they aren’t included in the logic for the shard of oblivion currently.