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This is a very valuable advice, fully agree.
i think it really depends what experience you’re after for a given project.
for some projects, it’s all about the authenticity of the retro experience and exploring creative ways of pushing one or more aspects to their limits.
for others its about bringing fresh or later gen ideas into the retro world.
you can of course combine both in the same project. yet i feel this article is mostly geared towards the latter, rather than the former, or a combination.
Pick LISP.
Now stop writing anglocentric tools.
Brilliant article. It’s just a shame that so much free software is written in C already, else I’d learn another language.