Aquilae [he/him, they/them]@hexbear.net to Games@hexbear.netEnglish · 1 year agoShart Soulshexbear.netimagemessage-square22linkfedilinkarrow-up1125arrow-down11file-text
arrow-up1124arrow-down1imageShart Soulshexbear.netAquilae [he/him, they/them]@hexbear.net to Games@hexbear.netEnglish · 1 year agomessage-square22linkfedilinkfile-text
minus-squarepeppersky [he/him, any]@hexbear.netBannedlinkfedilinkEnglisharrow-up5·1 year agoThis got me thinking: Masochism isn’t really the opposite of sadism, right? Even if it was, putting the player in a masochistic position doesn’t make the game or the devs sadistic. Much to think about.
minus-squareCrawlMarks [he/him]@hexbear.netlinkfedilinkEnglisharrow-up5·1 year agoI would call it the complement. Not the opposite but the same with an opposed chirality.
This got me thinking: Masochism isn’t really the opposite of sadism, right? Even if it was, putting the player in a masochistic position doesn’t make the game or the devs sadistic. Much to think about.
I would call it the complement. Not the opposite but the same with an opposed chirality.