Of course it does. We all saw it coming.

  • Distance@lemmy.world
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    1 day ago

    The game is free to play. If cosmetics are the only micro transaction, that’s actually good.

    • Lootboblin@lemmy.world
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      7 hours ago

      My guess is that there is only one skate park and simple character creation that is free for everyone. Everything else is behind paywall. Want pink shorts and green hair? want to skate around the city or in new park? want a new deck? open the wallet.

    • snooggums@lemmy.world
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      1 day ago

      Depends on the implementation.

      If the promotion of mtx.is jarring or overwhelming then even limiting to cosmetics sucks. If something ends and there are multiple click through screens encouraging players to by mtx and other ads within the game to buy the mtx it can become a chore to ignore. Even if gameplay itself is not impacted, the things that happen outside of gameplay can deag down the whole experience.

      An example would be those stupid unskippable season pass screens where the bar goes up slowly and it reminds you of what you didn’t get becsuse tou didn’t buy the season pass. A few seconds each time, sure, but it adds up and is clearly trying to goad you into spending money. That shit sucks even if it limited to cosmetics.

      • Distance@lemmy.world
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        1 day ago

        I would rather pay $60 to own and be able to fully play the game. However, my response came from my perception of surprise and doom-and-gloom by the community when we already knew it would be free-to-play.

        • snooggums@lemmy.world
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          1 day ago

          If a game is going to have mtx, they shouldn’t be charging for it during a prerelease. They have multiple ethical ways to handle it that would garner better feedback.

          1. Leave it out entirely and focus on the gameplay. That is what should be selling the game anyway.

          2. Have the mtx but without a way to pay real money. Give the players the option to ‘purchase’ in game currency and give them a running total.

          The latter would be reset at release, but would gather feedback on what people want to spend and if the promo process is well implemented.

          Both would run counter to the actual purpose of the vast majority of mtx which is fleecing whales and this is EA.

          The most ethical implementation of mtx that I know of is actually for a paid game, Helldivers 2. The in game promo stuff is minimal and does not negatively impact the menus or interacting with the ship. The option to buy stuff doesn’t use dark patterns, but it is easily available. When they did set prices too high for a collaboration thing they apologized due to feedback and gave the other half of the stuff that would have been for sale to every single player. It is basically the exact opposite of Call of Duty’s mtx.

          • Distance@lemmy.world
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            20 hours ago

            I’m not counting on EA to be ethical.

            If I can fully play the game - all areas, skateable features, tricks - without involvement in MTX, I will be both satisfied and surprised.