Digital distribution seems to have had some really negative affects both on game development, and consumerist mindset. Don’t get me wrong, it’s also probably been a huge boon for indie studios, but my point remains.
Another thing for me is that i’m so used to playing early access games that start small and buggy and grow into behemoths of amazing content that i kinda want that experience with every game.
There is a joy to being along for the ride, plus it makes you replay titles over the long haul. Terraria always comes to mind and my nerds are running through Valheim for this exact reason (the mist lands are rough).
Live service has broken people’s brains.
Digital distribution seems to have had some really negative affects both on game development, and consumerist mindset. Don’t get me wrong, it’s also probably been a huge boon for indie studios, but my point remains.
Patches are also a tool to keep a game in the news cycle in more recent times.
So much comes out every single week. It’s quite a lot of noise.
Another thing for me is that i’m so used to playing early access games that start small and buggy and grow into behemoths of amazing content that i kinda want that experience with every game.
There is a joy to being along for the ride, plus it makes you replay titles over the long haul. Terraria always comes to mind and my nerds are running through Valheim for this exact reason (the mist lands are rough).
The Ashlands will have you remembering the Mistlands fondly
phone apps too, buy once update forever doesn’t make sense, just like subscriptions don’t make sense at the other end of the spectrum
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Your last paragraph is what I was talking about, software, not services.
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I think it also doesn’t help that these games released unfinished and unpolished.
I don’t remember any significant issues on PEAK’s release?
It seems a lot of people dont remember a lot of buggy games these days.
The most profitable game ever was a buggy unplayable mess upon launch. GTAO.
Yup, standards are low, unfortunately.
It had issues with some AMD cards where it’d crash on loading the second zone.
It was very very buggy.