cm0002@lemy.lol to Game Development@programming.dev · 16 天前Korean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatwww.tomshardware.comexternal-linkmessage-square72linkfedilinkarrow-up1405arrow-down11cross-posted to: technology@lemmit.online
arrow-up1404arrow-down1external-linkKorean outfit hosting 1.44MB game development contest to honor the floppy disk — entrants must confine entire fileset, including resources, engine, and library, to miniscule storage formatwww.tomshardware.comcm0002@lemy.lol to Game Development@programming.dev · 16 天前message-square72linkfedilinkcross-posted to: technology@lemmit.online
minus-squareSwedneck@discuss.tchncs.delinkfedilinkarrow-up1·14 天前a lot of the textures in minecraft are already based on each other, so i’d be curious how efficient you can make that
a lot of the textures in minecraft are already based on each other, so i’d be curious how efficient you can make that