Atari 2600 games couldn’t run at anything other than 60fps since the system didn’t have any way to retain frames so they could be displayed multiple times. The program had to be constantly outputting graphics data to keep up with the TV’s refresh rate.
Old ratchet and clank games were 60fps on the PS2, pretty sure many PS1 games as well
Can’t be assed to think back further than that
Atari 2600 games couldn’t run at anything other than 60fps since the system didn’t have any way to retain frames so they could be displayed multiple times. The program had to be constantly outputting graphics data to keep up with the TV’s refresh rate.
Bloody Roar 2 running at 60 was big deal back then, it wasn’t common for a 3D game to run that well on PS1.