IT professional, computer enthusiast, sci-fi and fantasy aficionado, music lover, metalhead.

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • This is the unfortunate reality of current intellectual property. Anytime you don’t have a copy of something directly in your possession, either as a physical object like a BluRay, or digital file(s) on digital storage only you control, you don’t really own it. You’re just borrowing it, or more strictly speaking, you’re purchasing the right to access it until the agreement between the creator company (i.e., WarnerDiscovery) and the hosting company (i.e., Sony) expires.

    When issues like this come up, there are right ways and wrong ways to handle it. This is an example of a wrong way. Google’s handling of the Stadia shutdown was an example of the right way. Any game you purchased on Stadia was refunded to the original payment method, not store credit, at the price you paid giving you the ability to reacquire the game on another platform and/or in another medium. They even refunded in-game purchases of things like premium currency (e.g. silver in Destiny 2, or crowns in Elder Scrolls Online) which was a great bonus because you got that whether you had spent the in-game currency or not so it was essentially free.

    Personally, I’d like protection like what Google offered to be legally mandated for the purchase of streaming content. Sony has little choice in the matter if WarnerDiscovery won’t renew the streaming license. Legally, they must revoke access to the content, but currently they can choose to not compensate users who lose access to the content through these legal machinations and that’s what I have a problem with.








  • Actually this looks like another channel entirely. I’ll have to add it to my list. The short I remember watching had a very TOS type plot where some kind of radiation or energy caused the crew to become obsessed with the object in their own way. The tactical officer wanted to shoot it, the science officer wanted to study it, etc. It was hokey but still pretty neat. The effects were low budget 90s TV movie quality but had a charm about them.



  • That’s really my point as well. The modern updates of ships are because our expectations have definitely shifted. I feel like disparate design languages of the shows don’t necessarily have to detract from the shared universe. Though, don’t get me wrong, Star Trek is many things but one thing it isn’t, and has never purported to be, is a documentary. By that I mean that the set dressing, the costumes, our “presence” as the audience, everything about the way the shows are produced tells me we’re watching a dramatization of the “real” events. Contrast that with something like the 2000s era Battlestar Galactica which had a lot of elements in its filming that were designed to make it feel more like a documentary and we, the audience, were watching footage captured of “real” events.


  • I’m going to get crucified for this, but I really dig Discovery’s design language (both the show in general and the ship herself). In particular (I’m ready for those nails), I like their take on the Enterprise in season 2 (and subsequently SNW). In my mind it’s tied with late-TNG era stuff which is what I grew up watching. I have mad respect for the older designs, but I find that modernizing the classics isn’t diminishing my enjoyment even though I’m very acutely aware of the canon issues.