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Joined 1 year ago
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Cake day: June 16th, 2023

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  • Fuck off, every time they delayed the game I was happy because they were giving the game the time it needed. What they released wasn’t even close. I replay it in almost its entirety every year to let them prove me wrong, and it’s still shallow, buggy, and just plain boring. You’re making completely baseless accusations without knowing a damn thing about me. I’m just sick of people apologizing for a scam.

    The people who say “this game is good now” are usually the exact same people that were saying “this game runs fine and is everything I wanted” on release, the people who hate it have just moved on for the most part. This is the first I’ve heard anything about this game since its anime patch, and the devs are abandoning it, so it doesn’t sound very popular outside of its echo chambers.



  • That’s putting it mildly. The only thing this game had in common with the marketing was a cyberpunk theme. Other than that, it was pretty much a completely different game, and not much more than a common looter shooter. Looked pretty, but I tried not to look around too much because it made it obvious how empty the world really was.

    I don’t care if people like the game, I just wish they’d stop saying “actually it’s good now” just because they made the game half-runnable. Even if it were true, it doesn’t excuse the malicious bait and switch. CDPR has irredeemably lost my goodwill.






  • Dragon’s Dogma 2 really has me like that now. I’ve waited years for this, and for the most part it’s everything I expected. I love the new playable race, and I’m excited to try out the new vocations. I have a lot of fun just hunting monsters for other players’ followers’ quests, and finding things for them to potentially tell their own players about. In some ways it feels better than traditional multiplayer.

    Also loving Helldivers 2, but now that I’ve unlocked almost everything it’s no longer all I think about all day.






  • Conan Exiles is great. To me, Palworld is a Conan Exiles that saw mainstream success, and I’m happy with that because I mostly just loved the gameplay, as I’m relatively unfamiliar with the Conan Universe. But anybody that wants more of Palworld might enjoy Conan Exiles. It’s a 2018 game, so it’s still extremely playable.

    It’s funny to me that people compare Palworld to so many things when having played Conan Exiles, it’s not comparable, it just is the same game in everything but aesthetics.



  • One application I’ve seen for this is recording your brushing patterns for your review and to recommend ways to improve your process. This is pretty useful right now considering dental hygiene literacy is criminally undertaught and uncommon even among adults.

    IoT is great, it’s just that companies right now are abusing it and our lack of data protection laws to extract as much personal information as physically possible. The question shouldn’t be “why is my toothbrush connected to a network”, it should be “why does my toothbrush need to be connected to the Internet”.


  • From the article:

    And for the record, Itsuno does say that he thinks fast travel is “convenient” and “good” when done right.

    Based on Dragon’s Dogma 1’s use of Ferrystones, as well as this mechanic returning along with oxcarts in the sequel, I think this director understands that there needs to be a balance. It’s good when it’s both properly implemented and has a purpose. You’re right that nobody wants to run up and down the same roads countless times, but it’s up to the devs implementing limited fast travel to make sure you won’t have to. Then it’s up to the player to decide whether fast travel is worth it for any given situation. Knowing when to use your fast travel and how to maximize it is a skill that you develop and should be rewarded for mastering.

    But it also needs to have a purpose. In more arcadey games, I don’t like worrying about resources like that. But in more grueling games like Dragon’s Dogma, where the journey is often a very intentional part of the gameplay loop if not the main challenge itself, it fits right at home.




  • I probably play Fallout 4 the most just because it’s the newest, but I probably enjoy replaying Fallout 2 the most. It was my introduction to the series and it feels like it holds up even today. I’ve been getting a very similar fix lately with Underrail.

    I’m excited for the Fallout 3 Remaster because I see myself enjoying that a lot more than Fallout 4 for scratching the post-Black Isle itch. Unmodded Fallout 4 just feels so empty to me.