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Joined 4 years ago
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Cake day: June 23rd, 2020

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  • I will say that while I love it, as someone with both it and a very capable desktop, I’m in the opposite position. I used it a bunch in the first couple months, but that was because it was a cool new gadget that I wanted to fiddle with. Once the novelty wore off, I do 99% of my gaming at home – the only time I’m using the steam deck at home is if I predict a long poop or I’m sick and don’t want to sit at my desk.

    However, where it absolutely shines is travel. It’s small enough to throw in a carry on or even personal bag, and it’s amazing for a flight, or just any trip where you know you’ll have some downtime. The charge is long enough that you can go a few hours without power, especially if you anticipate it and use some of the power saving features.

    It’s also fantastic if a second gaming computer would be good for your situation – maybe you’ve got kids or roommates that share your computer, or you wish you could game in your yard etc.

    Basically, it’s not a slam dunk for everyone, but if you regularly have any of the use cases listed above, it’s absolutely worth the money – assuming you have the library for it already. I have tons of games that are excellent for the deck, but not everyone will, and while you can play competitive shooters and complex mouse-driven RPGs with it, it’s really not the ideal experience.



  • The base game already had some pretty badly designed fights that rely on deceptive animations and timing for their difficulty, and the DLC really triples down on that. The more games they make the more bullshit the fights get. I like a challenging fight, but when you have to die to a boss 20-30 times just to see all of their attacks, and the attacks are designed to not be legible the first time you see them… It’s just not very fun game design. I think FROM is a victim of their own success and this is the inevitable result of constantly trying to one-up the last hardest flight in the series. At a certain point it stops being rewarding and just becomes a grind.


  • I mean, I definitely think it’s not ideal and there’s room for improvement and social pressure for Mozilla to change its priorities, but I also don’t think it’s any reason to abandon the project. The reality is that a modern web browser is too massive of a project for a non-commercial entity to reasonably develop and keep updated, and Mozilla is the only such entity that’s even remotely got its heart in the right place.



  • Remakes can be awesome – the recent System Shock remake is an excellent example of doing it right. The problem, as it always is, is capitalism and greed, which lead to lazy money-grabbing remakes of games that didn’t need it. Many games that get remakes should have just gotten patches – Dark Souls is a prime example of this. The remake barely looked better than the original and changed things about the gameplay, not necessarily for the better.