Non-trivial development costs for a niche market. The website has said there’s no mac version planned for a year or more. Most games don’t bother with mac releases and that trend will only increase now that Apple is firmly decoupling from the PC hardware ecosystem.
Apple did take Wine (well, CrossOver, but that’s wine-based), adapted it for Macs, didn’t create a merge request for a single line of code, and ended up only advertising the new tool as a demo for how well games run on their hardware to incentivize ports, with no intent of using it as a compatibility layer for players.
Non-trivial development costs for a niche market. The website has said there’s no mac version planned for a year or more. Most games don’t bother with mac releases and that trend will only increase now that Apple is firmly decoupling from the PC hardware ecosystem.
Thanks for the info. It just looks great so I’m bummed I can’t play it.
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Apple did take Wine (well, CrossOver, but that’s wine-based), adapted it for Macs, didn’t create a merge request for a single line of code, and ended up only advertising the new tool as a demo for how well games run on their hardware to incentivize ports, with no intent of using it as a compatibility layer for players.
What a great move👏😂
It’s not sadly.
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