Keld [he/him, any]@hexbear.net to Games@hexbear.netEnglish · 1 month agoIt should be illegal to introduce any enemy or challenge where you perform perfectly and then you lose through cutscene bullshitmessage-squaremessage-square37linkfedilinkarrow-up160arrow-down11file-text
arrow-up159arrow-down1message-squareIt should be illegal to introduce any enemy or challenge where you perform perfectly and then you lose through cutscene bullshitKeld [he/him, any]@hexbear.net to Games@hexbear.netEnglish · 1 month agomessage-square37linkfedilinkfile-text
minus-squareKeld [he/him, any]@hexbear.netOPlinkfedilinkEnglisharrow-up9·1 month agoI genuinely think that would be cool. Or like you lose the grand narrative because you never learned a crucial bit of information you only find out about after losing. Either way you winning or losing should matter in an ideal scenario
I genuinely think that would be cool. Or like you lose the grand narrative because you never learned a crucial bit of information you only find out about after losing. Either way you winning or losing should matter in an ideal scenario