It’s only available in Forspoken and Immortals of Aveum which is… Unfortunate.

They did announce other games that will add FSR 3 soon though, including Cyberpunk 2077, Black Myth Wukong, EVE Online, etc.

    • kadu@lemmy.world
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      11 months ago

      That’s FSR 1.0, not FSR 2.0.

      FSR is a regular upscaling shader that only looks at nearby pixels. FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

      • woelkchen@lemmy.world
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        11 months ago

        FSR 2.0 uses motion vectors and temporal reconstruction, it can’t be forced by the compositor into all games like FSR 1.0 could.

        I guess it’s then time for Valve to integrate it directly into Mesa then.