If you pick a base character then the prime gets removed as well, the better version cant exist without the base version, however if you remove a prime version then the base character can still exist. My personal pick would be Valkyr due to how [IMO] useless she seems

  • wintermute@beehaw.org
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    1 year ago

    The post description sounds like it means “Warframe”, but I’d be really interested to see what the story would be like without Ballas, the single big bad orokin who personally caused so many of the events of the plot. I’m more interested in the aftermath of the orokin system than the villainy of one man.

  • neooffs@dormi.zone
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    1 year ago

    Limbo. The burden of having to figure it out if I’m doing damage to enemies, like how Nekroses shadows can look like real enemies.

  • Phrax@reddthat.com
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    1 year ago

    Chroma. His 2 and 3 are unhealthy design that completely overshadow his more flavorful 1. His 4 is a summon pinata that doesn’t make Chroma himself feel more like a dragon compared to, say, Shyvana R from League of Legends.

    I’d like to see him actually fly like Titania 4 and have every ability feel like part of his fantasy (like Sevagoth). Add to that the burden of working in his elemental subtheme (hence “Chroma”), and a total rework akin to deleting the OG Chroma sounds better and better.

  • FishfoxNuro@pawb.social
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    1 year ago

    I really think Limbo was a bad idea in general. He’s a very clunky frame that causes frustration for the rest of the squad, with the amount depending on how much the Limbo player is willing to actively try to mitigate it. When his abilities are able to consistently function they have also historically completely trivialised game modes. There’s not even a good way to fix these issues without turning him into a different frame entirely.

  • orclev@lemmy.world
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    1 year ago

    A lot of good options here but I think I’d vote for Voruna. She’s useless, and not even her helminth ability is worth anything.

    • shogun@dormi.zone
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      1 year ago

      What don’t you like about her? Raksh is a pretty good ability, and she works well with equilibrium. She’s not meta but I think there’s a lot of frames worse than her.

  • dragossk@dormi.zone
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    1 year ago

    Wally. It has been how many years and he keeps showing up every once in a while, sometimes freaking me out. Can’t wait to get rid of him.

  • oranwolf@beehaw.org
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    1 year ago

    I respect your opinion, however as someone who likes Valk, and often mains her, I wouldn’t want her removed.

    I think most Warframes have a place in the game honestly. Maybe my pick would be Excalibur since we have Styanax now but I’m sure there’s some Excalibur lovers around. Also, on the topic of Excalibur, would that mean I ALSO would remove Excalibur Umbra and Excalibur Prime, or just excal prime? Because If not then we also have umbra as a backup.

    • sandriver@beehaw.org
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      1 year ago

      It makes me angry for Valkyr that they nerfed Hysteria, then turned around later and buffed Revenant’s Mesmer Skin; and her claws can’t slash while Garuda gets better Valkitty Klaws due to being the only exalted melee in the game that gets acolyte mods.

      Excal still has a place in being the funny number melee frame. Nobody else gets to stack as many melee buffs as swordy boi.

    • IncidentLatter6008@dormi.zoneOP
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      1 year ago

      umbra would still be considered as a prime version, because he came later in the game and was based off of excalibur himself, so he would get removed if base excalibur got removed

  • sandriver@beehaw.org
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    1 year ago

    I’m one of the probably 6 people who actually genuinely like Inaros, but he’s definitely the character I think people would miss the least if I had to pick a frame.

  • Athanor@dormi.zone
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    1 year ago

    Yareli, purely on an artistic perspective. This anime stuff can go to hell for all I care x)

    • sandriver@beehaw.org
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      1 year ago

      but she has the best fabric physics in the game, almost everything else is so rubbery :(

  • Presi300@lemmy.world
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    1 year ago

    Octavia. She’s been broken for so long and is still not nerfed, makes any mission into a joke… That or everyone in fortuna, I hate farming Solaris standing.

    • IncidentLatter6008@dormi.zoneOP
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      1 year ago

      as someone who mains Octavia I take great offense to this because you’re clunking all of us together, some of us just use her casually and not try and break the game entirely just because we can

    • The_Vampire@lemmy.world
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      1 year ago

      Eh, a lot of people say Octavia is broken but she comes at a massive QoL cost and has issues in public play when enemies start spewing AoE. Even ignoring that, her mallet is slower than a guy with a good gun outside of endurance, and the game should never be balanced around endurance. I think she’s fine where she is as she’s not functionally any stronger than Saryn or Mesa in normal play.

      • Presi300@lemmy.world
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        1 year ago

        Octavia IS broken. Just the mere fact that she has an infinitely recastable 0 drawback invisibility makes her broken as in wf, invisibility might as well be invincibility… QoL doesn’t matter if she can be invisible the whole game and pump out literally unlimited damage while staying in 1 spot, pressing 1, 2 and 3 every 40 seconds…

        • The_Vampire@lemmy.world
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          1 year ago

          Oh yeah, infinite 0 drawback invisibility like Ivara, Ash, Loki, lol. Invisibility is useful, but make no mistake that it’s not invincibility which frames also have like Revenant, Valkyr, also Loki again, and other frames who have practical invincibility like Zephyr who can just float away from her only danger, melee enemies.

          Now, obviously, other frames don’t have recastable invisibility but that’s QoL which proves my point. Enemies don’t detect you immediately the moment you leave invisibility, so you can chain it on any frame such that you’re never actually detected. It’s a matter of QoL preference, and most people prefer a single button press every X seconds (or once in the case of Ivara, lol) in contrast to Octavia’s crouch spam.

          As for her scaling damage, it’s slow and relies on enemies targeting her mallet. A weapon will be faster at any level if you know how to mod it well, and any frame I’ve mentioned in this comment is completely capable of standing in one spot, though Valkyr would certainly prefer to run around and murder enemies.

          The amount of button presses a frame requires is not indicative of their power level. I can kill everything in a mission with 2 button presses using Revenant’s 2 and 4 for most missions, maybe the occasional 3rd if I need Roar at higher levels. That doesn’t mean it’s quick, and that doesn’t mean it’s strong. I’m not saying Octavia is weak, but she’s not broken, at least not anymore so than the rest of the game (which I would agree is broken in general, lol).

          • Presi300@lemmy.world
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            1 year ago

            Idk about ash and loki (never used them), but Ivara has to use silenced weapons, cannot sprint or bullet jump in her invisibility, so I wouldn’t call it 0 drawback, also it’s a channeled ability, constantly using energy, instead of octavia’s press once and free invis…

            Octavia’s damage scaling could be slow in the regular starchart, but in steel path or sp circuit? 1 or 2 shots and all the enemies in a 30 meter radius are dead… That’s with just 200% strength mind you.

            Also, the button press analogy is kinda wrong, because with it frames like Protea, which have to constantly re-cast 3 abilities (her 1 for shields, her 2 for damage and her 3 for support) end up looking like low tier trash, which really isn’t the case (total bias in the example, Protea main). And with it, frames like yereli, who can just press 2 once at the start of the game and do nothing else end up as SS+ tier god frames…

            • The_Vampire@lemmy.world
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              1 year ago

              Idk about ash and loki (never used them), but Ivara has to use silenced weapons, cannot sprint or bullet jump in her invisibility, so I wouldn’t call it 0 drawback, also it’s a channeled ability, constantly using energy, instead of octavia’s press once and free invis…

              Silencing weapons is easy and only requires a mod slot that is not needed for other things on a lot of weapons. The only thing Ivara needs is movement speed, which she can now get from yellow archon shards. Her invisibility lasts so long that it doesn’t manner that it’s a channeled ability, it will never run out as long as you haven’t completely dropped your energy economy into the gutter. It’s a single button press, as opposed to Octavia’s press to enable crouch-spam for invisibility.

              Octavia’s damage scaling could be slow in the regular starchart, but in steel path or sp circuit? 1 or 2 shots and all the enemies in a 30 meter radius are dead… That’s with just 200% strength mind you.

              That’s still slow. Waiting for the enemy to shoot is slow. I’m well aware how quickly it can kill, weapons easily do it faster if you know what you’re doing.

              Also, the button press analogy is kinda wrong

              That was my point. It is wrong, and you were the one talking about button presses first saying all she needs to do is press her abilities to win. That’s true of a lot of frames, and every frame can be summarized as ‘press buttons to win’ if we’re being extremely reductive.

              Also, yes I do agree about the rest of the game being more broken than octavia, ffs have you seen the feralx one-hit an archon? I have…

              Well yeah, but that’s why Octavia isn’t an issue and isn’t something to be removed. At least, not before a dozen other things.

          • ubermcwinsauce@dormi.zone
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            1 year ago

            Yeah Octavia is strong but she’s my last choice for a stealth frame lol. It’s clunky to use and her only good way to stay alive. I always go to Loki if I need stealth