I definitely don’t need high fidelity graphics to enjoy a game. Sometimes, I think artists can do a lot more when working within a set of limitations. You can get some truly unique and impressive combinations of things that are lower fidelity (low poly, pixel art).
That said, I do like pretty graphics sometimes. It’s just top of the line graphics alone won’t get me into a game and lack thereof will not deter me.
i don’t see how that is ironic?
You are an extremely strange person.
this might be the least earned accusation of weirdness i’ve ever received.
Gameplay/Graphic
Devil’s advocate, the techdemo aspects of Spess Mehrine II stuck out to me. Games have been diminishing returns technically since the PS4 at least, so seeing big impressive swarms of Tyrranids or huge columns tumbling put me fondly in mind of F.E.A.R., or Half Life 2, or like The Darkness, Idk.
It is very very funny to me that the AAA gaming industry has basically made their own projects completely untenable to produce because they need so many engineers and artists producing the highest fidelity content and engines possible and so now they need like at minimum 500 people over a 4-6 year period to produce a game that typically has the exact same gameplay as something produced 15 years ago. And they’re like “wow we need to raise the price of games to compensate for all this added cost we added to the production of our games”. And the solution is right there, quit wasting time with chasing constantly new art assets and better engines, and just reuse the shit you already have. Fromsoft and RGG (Yakuza devs) ship more games with more interesting things than all the western AAA publishers produce in ten years. And they need like 8 months of patches to make them actually run anyways.
Oh and let’s not forget most consumers probably can’t even tell the difference between 1080 and 420, let alone 4k versus 1080. I know all my normie family over the age of 50 can’t. So they’re pursuing ever higher graphical fidelity for literally no reason.
The industry is a joke. Indie games are all I need.
Pretty things are enjoyable to look at.
Yeah. Skyrim still has graphic mods today, people mod Minecraft to look better. Play enough of pretty graphic games and the standard is set, it’s hard to go back.
That’s aesthetic though, not graphics. Higher fidelity graphics can be worse looking than something heavily stylised, because they’re messy and muddy and hard to look at.
Higher res textures and shadow can be easy to spot. Go from lower setting -> high -> ultra setting, you can see the graphic different. Heavily Stylised game won’t look as good if you play it at lower setting compared to higher setting.
I like pretty things. When my brain sees them it goes oooh.
I am significantly more visually impressed by good animation over anything else these days. ZZZ’s gameplay isn’t for me but the animators are fucking incredible. While over in Infinity Nikki the clothing animation and attention to detail with respects to cloth stuff absolutely blows me away because they manage to make it feel like characters are actually wearing the clothing items rather than just being physically part of the same model.
Animation is just so much more interesting and impactful.
The animation in Black Myth Wukong is also 🤯
Everything moves and controls so fluidly and natural 🥰🇨🇳
I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:
because they need to somehow fool themselves into thinking spending 500 bucks on a console with no games is worthwhile
also ideologically they can’t accept a world in which relevant technological progress has basically slowed to a stop
I’ve been officially bored of “OMG LOOK AT THOSE GRAPHICS” since the age where expensive new hardware was used to show high fidelity rusting fences and decaying rural and urban ruins ever since Half Life 2 made those fashionable.
Now, if a game has impressive art in it, where the medium does something delightful to look at, that pleases me. That has nothing to do with hardware flexing.
Source set a new bar. Left 4 Dead 2 still looks great despite being over a decade old (we’re coming up on the first game’s 20th. birthday). Part of that was how Source did textures and it used a lot of them.
Since Source, I can’t think of anything that had that much of an impact. Unreal 5 looks decent enough, but it’s not like the jump from Goldeneye to Day of Defeat.
I’m playing both since they both got repacked
I can’t believe Nintendo won’t let me name my character Link
Does Linkle (the official name of fem Link) work? Lol
They don’t allow any custom names in Echoes of Wisdom
The Linkle mod for totk isn’t quite done yet iirc
I hate graphics. I hate being able to see the game.
Shit I’m still playing FTL
That reminds me I need to finish Into the Breach on Unfair for all squads. I think I’m only halfway. I’m terrible at FTL and don’t even have every ship unlocked, despite over 150 hours :cri:
I’ve been playing the multiverse mod for FTL and no joke there are over 100 ships you can unlock.
I tried into the breach but it didn’t click with me the same way FTL did
Speaking of graphics, I don’t see many new games using cell shading anymore. That’s a shame because I like cell shading.
Bomb Rush Cyberfunk yo
I got spoilered ending of Space Marine 2 today and i’m actually glad i dropped it after hour or two.
It’s Chaos again, isn’t it? I bet it’s plans-within-plans Chaos shit.
Of course it’s chaos, but it’s not even the cringiest part. Actually compared to how absolute trash as enemy Tyranids are in this game, chaos is a huge improvement.
Tyranids just happen to be there, largely unrelated to the 2 cm deep plot.
To be fair, up to the point i played and got bored the plot is nonexistent but the tyranid layer is constantly around 1,5 meter deep everywhere.
I yearn for one day actually interesting 40k plots, which are probably not forthcoming
There are some in books, like “The Infinite and the Divine” but sadly they are bestowed the curse of all books put in the gaming settings: “no changing the setting” so even if you read the above quite fun story about 10000 year spanning rivalry and gigantic and important quest, just from the world-changing plans you already know from the start that they will fail.