And much time is saved from debugging. It makes a lot of sense that we let the computer/compiler keep an eye on lifetimes, allocations and access so the code is much more correct once it compiles.
I feel like my old colleagues and I have spent a far too large part of the last 20 years chasing memory issues in C++. We are all fallible, let the compiler do more.
And much time is saved from debugging. It makes a lot of sense that we let the computer/compiler keep an eye on lifetimes, allocations and access so the code is much more correct once it compiles.
I feel like my old colleagues and I have spent a far too large part of the last 20 years chasing memory issues in C++. We are all fallible, let the compiler do more.